
VengeanceDemon Hunter
Small sample: 5 players, so one player moves a percentage by 20 points. Read these as a rough signal, not a consensus.
Where players disagree
34 talents are taken by almost everyone. These are the picks the field is actually split on — top 10 of 20.
Aura of Pain60%
Erratic Felheart60%
Felfire Haste60%
Vengeful Bonds60%
Calcified Spikes60%
Feast of Souls60%
Feed the Demon60%
Felfire Fist60%
Focused Cleave60%
Painbringer60%
Top Playersby rating
- 1
Lydaridie-arguswachtNight Elf · Aldrachi Reaver · 285 ilvl64% W1963 - 2
Quééncakedun-modrNight Elf · Aldrachi Reaver · 264 ilvl38% W1482 - 3
Oftheforestargent-dawnNight Elf · Aldrachi Reaver · 289 ilvl40% W576 - 4
ПотнаядыраgordunniNight Elf · Aldrachi Reaver · 280 ilvl100% W288
Stat Priority
Versatility > Mastery > Haste > Critical Strike
- Versatility20.4% in game49.2%
- Mastery66.0% in game27.2%
- Haste8.7% in game16.7%
- Critical Strike13.5% in game6.8%
Leech 10.3% · Speed 3.0% · Avoidance 0.2%
Order and bars: each stat’s share of the secondary stat rating on gear, averaged over the sample — what these players actually itemised for. In-game percentages are shown for reference only. They are not comparable between stats: each has its own rating-to-percent rate, and mastery is scaled by a coefficient that differs per specialisation.
Hero Talent Tree
- Aldrachi Reaver100%
PvP Talents
Everlasting Hunt40%
Illidan's Grasp40%
+8 more
Races
- Night Elf100%
Talent Tree
Demon Hunter — Class
- Vengeful Retreat: 100% (5 of 5 players)
- Felblade: 100% (5 of 5 players)
- Sigil of Misery: 100% (5 of 5 players)
- Vengeful Bonds: 60% (3 of 5 players)
- Unrestrained Fury: 80% (4 of 5 players)
- Shattered Restoration: 80% (4 of 5 players)
- Improved Sigil of Misery: 100% (5 of 5 players)
- Bouncing Glaives: 100% (5 of 5 players)
- Imprison: 100% (5 of 5 players)
- Charred Warblades: 20% (1 of 5 players)
- Chaos Nova: 100% (5 of 5 players)
- Improved Disrupt: 100% (5 of 5 players)
- Consume Magic: 100% (5 of 5 players)
- Aldrachi Design: 20% (1 of 5 players)
- Focused Ire: 100% (5 of 5 players)
- Master of the Glaive / Champion of the Glaive: 100% (5 of 5 players)
- Disrupting Fury: 20% (1 of 5 players)
- Blazing Path: 100% (5 of 5 players)
- Swallowed Anger: 20% (1 of 5 players)
- Aura of Pain: 60% (3 of 5 players)
- Live by the Glaive: 20% (1 of 5 players)
- Pursuit: 80% (4 of 5 players)
- Soul Rending: 100% (5 of 5 players)
- Felfire Haste: 60% (3 of 5 players)
- Infernal Armor: 100% (5 of 5 players)
- Burn It Out / Soul Cleanse: 0% (0 of 5 players)
- Lost in Darkness: 20% (1 of 5 players)
- Illidari Knowledge: 100% (5 of 5 players)
- Felbound: 80% (4 of 5 players)
- Will of the Illidari: 100% (5 of 5 players)
- Internal Struggle: 80% (4 of 5 players)
- Furious: 80% (4 of 5 players)
- Remorseless: 80% (4 of 5 players)
- First In, Last Out: 100% (5 of 5 players)
- Erratic Felheart: 60% (3 of 5 players)
- Final Breath: 20% (1 of 5 players)
- Darkness: 80% (4 of 5 players)
- Demon Muzzle: 0% (0 of 5 players)
- Soul Splitter: 100% (5 of 5 players)
- Wings of Wrath: 0% (0 of 5 players)
- Long Night / Pitch Black: 40% (2 of 5 players)
- Demonic Resilience: 80% (4 of 5 players)
Aldrachi Reaver — 100%
- Art of the Glaive: 100% (5 of 5 players)
- Fury of the Aldrachi: 100% (5 of 5 players)
- Evasive Action / Unhindered Assault: 100% (5 of 5 players)
- Reaver's Mark: 100% (5 of 5 players)
- Broken Spirit: 100% (5 of 5 players)
- Aldrachi Tactics: 100% (5 of 5 players)
- Army Unto Oneself / Incorruptible Spirit: 100% (5 of 5 players)
- Wounded Quarry: 100% (5 of 5 players)
- Keen Edge: 100% (5 of 5 players)
- Incisive Blade: 100% (5 of 5 players)
- Keen Engagement / Preemptive Strike: 100% (5 of 5 players)
- Bladecraft: 100% (5 of 5 players)
- Warblade's Hunger: 100% (5 of 5 players)
- Thrill of the Fight: 100% (5 of 5 players)
Annihilator — 0%
- Voidfall: 0% (0 of 5 players)
- Swift Erasure: 0% (0 of 5 players)
- Meteoric Rise: 0% (0 of 5 players)
- Catastrophe: 0% (0 of 5 players)
- Phase Shift: 0% (0 of 5 players)
- Path to Oblivion / State of Matter: 0% (0 of 5 players)
- Mass Acceleration: 0% (0 of 5 players)
- Doomsayer / Harness the Cosmos: 0% (0 of 5 players)
- Celestial Echoes: 0% (0 of 5 players)
- Final Hour: 0% (0 of 5 players)
- Meteoric Fall: 0% (0 of 5 players)
- Dark Matter: 0% (0 of 5 players)
- Otherworldly Focus: 0% (0 of 5 players)
- World Killer: 0% (0 of 5 players)
Vengeance — Spec
- Fel Devastation: 100% (5 of 5 players)
- Spirit Bomb: 100% (5 of 5 players)
- Fiery Brand: 100% (5 of 5 players)
- Perfectly Balanced Glaive: 100% (5 of 5 players)
- Quickened Sigils: 100% (5 of 5 players)
- Ascending Flame: 100% (5 of 5 players)
- Tempered Steel: 100% (5 of 5 players)
- Calcified Spikes: 60% (3 of 5 players)
- Feed the Demon: 60% (3 of 5 players)
- Retaliation: 20% (1 of 5 players)
- Felfire Fist: 60% (3 of 5 players)
- Sigil of Spite: 100% (5 of 5 players)
- Agonizing Flames: 100% (5 of 5 players)
- Sigil of Silence: 0% (0 of 5 players)
- Burning Blood: 100% (5 of 5 players)
- Revel in Pain: 60% (3 of 5 players)
- Frailty: 100% (5 of 5 players)
- Feast of Souls: 60% (3 of 5 players)
- Fallout: 80% (4 of 5 players)
- Ruinous Bulwark: 0% (0 of 5 players)
- Volatile Flameblood: 60% (3 of 5 players)
- Soul Barrier / Soul Sigils: 80% (4 of 5 players)
- Fel Flame Fortification: 100% (5 of 5 players)
- Void Reaver: 100% (5 of 5 players)
- Painbringer: 60% (3 of 5 players)
- Roaring Fire: 40% (2 of 5 players)
- Fiery Demise: 100% (5 of 5 players)
- Chains of Anger: 80% (4 of 5 players)
- Focused Cleave: 60% (3 of 5 players)
- Soulmonger: 40% (2 of 5 players)
- Stoke the Flames: 40% (2 of 5 players)
- Burning Alive: 80% (4 of 5 players)
- Cycle of Binding: 80% (4 of 5 players)
- Vulnerability: 80% (4 of 5 players)
- Vengeful Beast: 100% (5 of 5 players)
- Charred Flesh: 80% (4 of 5 players)
- Soulcrush: 40% (2 of 5 players)
- Soul Carver: 0% (0 of 5 players)
- Last Resort: 40% (2 of 5 players)
- Darkglare Boon: 40% (2 of 5 players)
- Down in Flames: 80% (4 of 5 players)
- Untethered Rage: 60% (3 of 5 players)
Gear
Head
- 40%
- 20%
- 20%
+1 more
Neck
- 40%
- 20%
- 20%
+1 more
Shoulder
- 60%
- 20%
+1 more
Back
- 40%
- 20%
- 20%
+1 more
Chest
- 40%
- 20%
- 20%
+1 more
Wrist
- 40%
- 20%
- 20%
+1 more
Hands
- 40%
- 20%
- 20%
+1 more
Waist
- 20%
- 20%
- 20%
- 20%
+1 more
Legs
- 40%
- 40%
+1 more
Feet
- 20%
- 20%
- 20%
- 20%
+1 more
Ring
- 30%
- 30%
- 20%
+2 more
Trinket
- 30%
- 20%
- 10%
- 10%
+3 more
Main Hand
- 40%
- 40%
+1 more
Off Hand
- 40%
- 20%
- 20%
+1 more
Enchants
Head
- Empowered Rune of Avoidance20%
Shoulder
- Akil'zon's Swiftness40%
- Thalassian Recovery20%
Chest
- Mark of the Rootwarden40%
- Mark of the Worldsoul20%
Legs
- Forest Hunter's Armor Kit40%
Feet
- Farstrider's Hunt20%
- Shaladrassil's Roots20%
Ring
- Amani Mastery40%
- Zul'jin's Mastery30%
Main Hand
- Worldsoul Tenacity40%
- Acuity of the Ren'dorei20%
- Berserker's Rage20%
Off Hand
- Acuity of the Ren'dorei20%
- Berserker's Rage20%
- Strength of Halazzi20%
+1 more
Gems and Embellishments
Gems12 total
- 25%
- 17%
- 17%
- 17%
- 8%
+2 more
Embellishments6 total
- Arcanoweave Lining33%
- Devouring Banding33%
- Primal Spore Binding17%
+1 more
Collected Sep 187 days old