
ProtectionPaladin
Small sample: 5 players, so one player moves a percentage by 20 points. Read these as a rough signal, not a consensus.
Where players disagree
48 talents are taken by almost everyone. These are the picks the field is actually split on.
Blessing of Dawn60%
Consecration in Flame60%
Sanctuary60%
Empyreal Ward40%
Light's Revocation40%
Sacrifice of the Just40%
Top Playersby rating
- 1
МусорthermapluggDwarf · Lightsmith · 305 ilvl63% W1636 - 2Sarconseil-des-ombresHuman · Lightsmith · 318 ilvl50% W1529
- 3
DarklordtalnivarrTauren · Templar · 281 ilvl50% W960
Stat Priority
Critical Strike > Haste > Mastery > Versatility
- Critical Strike28.5% in game32.9%
- Haste24.2% in game29.8%
- Mastery26.2% in game24.9%
- Versatility6.0% in game12.4%
Speed 3.3% · Leech 1.7% · Avoidance 1.1%
Order and bars: each stat’s share of the secondary stat rating on gear, averaged over the sample — what these players actually itemised for. In-game percentages are shown for reference only. They are not comparable between stats: each has its own rating-to-percent rate, and mastery is scaled by a coefficient that differs per specialisation.
Hero Talent Tree
- Lightsmith80%
- Templar20%
PvP Talents
Steed of Glory80%
Warrior of Light60%
+5 more
Races
- Human60%
- Blood Elf20%
+1 more
Talent Tree
Paladin — Class
- Lay on Hands: 100% (5 of 5 players)
- Auras of the Resolute: 100% (5 of 5 players)
- Hammer of Wrath: 100% (5 of 5 players)
- Cleanse Toxins: 100% (5 of 5 players)
- Empyreal Ward: 40% (2 of 5 players)
- Fist of Justice: 100% (5 of 5 players)
- Blinding Light: 80% (4 of 5 players)
- Turn Evil: 0% (0 of 5 players)
- A Just Reward: 0% (0 of 5 players)
- Afterimage: 20% (1 of 5 players)
- Guided Prayer: 100% (5 of 5 players)
- Divine Steed: 100% (5 of 5 players)
- Light's Countenance: 0% (0 of 5 players)
- Greater Judgment: 100% (5 of 5 players)
- Wrench Evil / Stand Against Evil: 0% (0 of 5 players)
- Holy Reprieve: 0% (0 of 5 players)
- Cavalier: 100% (5 of 5 players)
- Divine Spurs: 0% (0 of 5 players)
- Steed of Liberty / Blessing of Freedom: 100% (5 of 5 players)
- Rebuke: 100% (5 of 5 players)
- Obduracy: 80% (4 of 5 players)
- Divine Toll: 100% (5 of 5 players)
- Unbound Freedom: 80% (4 of 5 players)
- Sanctified Plates: 100% (5 of 5 players)
- Punishment: 100% (5 of 5 players)
- Divine Reach: 0% (0 of 5 players)
- Brought to Light: 80% (4 of 5 players)
- Blessing of Sacrifice: 80% (4 of 5 players)
- Divine Resonance / Quickened Invocation: 100% (5 of 5 players)
- Blessing of Protection: 100% (5 of 5 players)
- Fear No Evil: 0% (0 of 5 players)
- Consecrated Ground: 100% (5 of 5 players)
- Holy Aegis: 100% (5 of 5 players)
- Sacrifice of the Just / Recompense: 40% (2 of 5 players)
- Sacred Strength / Divine Purpose: 100% (5 of 5 players)
- Improved Blessing of Protection: 0% (0 of 5 players)
- Unbreakable Spirit: 100% (5 of 5 players)
- Lightforged Blessing: 0% (0 of 5 players)
- Lightforged Blessing: 80% (4 of 5 players)
- Lead the Charge: 80% (4 of 5 players)
- Worthy Sacrifice / Righteous Protection: 20% (1 of 5 players)
- Holy Ritual: 0% (0 of 5 players)
- Blessed Calling: 20% (1 of 5 players)
- Inspired Guard: 100% (5 of 5 players)
- Light's Revocation: 40% (2 of 5 players)
- Faith's Armor: 80% (4 of 5 players)
- Stoicism: 0% (0 of 5 players)
- Seal of Might: 100% (5 of 5 players)
- Vengeful Wrath: 100% (5 of 5 players)
- Eye for an Eye: 0% (0 of 5 players)
- Golden Path / Selfless Healer: 20% (1 of 5 players)
- Blessing of Dawn: 60% (3 of 5 players)
- Lightbearer: 20% (1 of 5 players)
- Blessing of Dusk: 100% (5 of 5 players)
Lightsmith — 80%
- Holy Bulwark: 80% (4 of 5 players)
- Holy Armaments: 0% (0 of 5 players)
- Rite of Sanctification / Rite of Adjuration: 80% (4 of 5 players)
- Solidarity: 80% (4 of 5 players)
- Divine Guidance / Blessed Assurance: 80% (4 of 5 players)
- Masterwork: 80% (4 of 5 players)
- Laying Down Arms: 80% (4 of 5 players)
- Divine Inspiration / Forewarning: 80% (4 of 5 players)
- Authoritative Rebuke / Tempered in Battle: 80% (4 of 5 players)
- Hammer and Anvil: 80% (4 of 5 players)
- Shared Resolve: 80% (4 of 5 players)
- Valiance: 80% (4 of 5 players)
- Reflection of Radiance: 80% (4 of 5 players)
- Resounding Strike: 80% (4 of 5 players)
- Blessing of the Forge: 80% (4 of 5 players)
Templar — 20%
- Light's Guidance: 20% (1 of 5 players)
- Zealous Vindication: 20% (1 of 5 players)
- Shake the Heavens: 20% (1 of 5 players)
- Wrathful Descent: 20% (1 of 5 players)
- Divine Hammer: 20% (1 of 5 players)
- Sacrosanct Crusade: 20% (1 of 5 players)
- Higher Calling: 20% (1 of 5 players)
- Bonds of Fellowship / Unrelenting Charger: 20% (1 of 5 players)
- Light's Judicator: 20% (1 of 5 players)
- Endless Wrath / Sanctification: 20% (1 of 5 players)
- Hammerfall: 20% (1 of 5 players)
- Undisputed Ruling: 20% (1 of 5 players)
- Divine Exaction / Seal of the Templar: 20% (1 of 5 players)
- Light's Deliverance: 20% (1 of 5 players)
Protection — Spec
- Avenger's Shield: 100% (5 of 5 players)
- Shining Light: 100% (5 of 5 players)
- Hammer of the Righteous / Blessed Hammer: 100% (5 of 5 players)
- Valiant Crusade / Blessed Word: 0% (0 of 5 players)
- Grand Crusader: 100% (5 of 5 players)
- Imbued Shield / Redoubt: 100% (5 of 5 players)
- Blessing of Spellwarding / Uther's Counsel: 100% (5 of 5 players)
- Ardent Defender: 100% (5 of 5 players)
- Searing Sunlight / Hand of the Protector: 100% (5 of 5 players)
- Refining Fire: 100% (5 of 5 players)
- Bulwark of Order: 100% (5 of 5 players)
- Avenging Wrath: 100% (5 of 5 players)
- Light of the Titans / Tirion's Devotion: 80% (4 of 5 players)
- Solace / Instrument of the Divine: 100% (5 of 5 players)
- Tyr's Enforcer: 20% (1 of 5 players)
- Undying Embers: 80% (4 of 5 players)
- Relentless Inquisitor: 100% (5 of 5 players)
- Improved Ardent Defender / Seal of Reprisal: 100% (5 of 5 players)
- Crusader's Judgment: 100% (5 of 5 players)
- Vision of Sanctity: 0% (0 of 5 players)
- Consecration in Flame: 60% (3 of 5 players)
- Soaring Shield / Focused Enmity: 100% (5 of 5 players)
- Guardian of Ancient Kings: 100% (5 of 5 players)
- Sanctuary: 60% (3 of 5 players)
- Strength in Adversity / Crusader's Resolve: 80% (4 of 5 players)
- Gift of the Golden Val'kyr: 100% (5 of 5 players)
- Empyrean Authority: 80% (4 of 5 players)
- Seal of Charity: 0% (0 of 5 players)
- Ferren Marcus's Fervor: 20% (1 of 5 players)
- Sentinel: 80% (4 of 5 players)
- Zealot's Paragon: 100% (5 of 5 players)
- Sweeping Verdict / Adjudication: 80% (4 of 5 players)
- Bulwark of Righteous Fury: 100% (5 of 5 players)
- Final Stand: 100% (5 of 5 players)
- Righteous Protector: 100% (5 of 5 players)
- Glory of the Vanguard: 100% (5 of 5 players)
Gear
Head
- 60%
- 20%
+1 more
Neck
- 40%
- 20%
- 20%
+1 more
Shoulder
- 40%
- 40%
+1 more
Back
- 60%
- 20%
+1 more
Chest
- 100%
Wrist
- 20%
- 20%
- 20%
- 20%
+1 more
Hands
- 80%
- 20%
Waist
- 40%
- 20%
- 20%
+1 more
Legs
- 80%
- 20%
Feet
- 40%
- 20%
- 20%
+1 more
Ring
- 20%
- 20%
- 10%
- 10%
+4 more
Trinket
- 20%
- 10%
- 10%
- 10%
+5 more
Main Hand
- 60%
- 20%
+1 more
Off Hand
- 60%
- 20%
+1 more
Enchants
Head
- Empowered Hex of Leeching20%
- Empowered Rune of Avoidance20%
Shoulder
- Silvermoon's Mending40%
- Akil'zon's Swiftness20%
Back
- Goblin Glider20%
Chest
- Mark of the Worldsoul60%
- Mark of the Magister20%
Waist
- Nitro Boosts20%
Legs
- Forest Hunter's Armor Kit60%
Feet
- Lynx's Dexterity40%
- Shaladrassil's Roots20%
Ring
- Eyes of the Eagle60%
- Nature's Fury20%
+1 more
Main Hand
- Acuity of the Ren'dorei60%
- Rite of Sanctification40%
Gems and Embellishments
Gems16 total
- 25%
- 25%
- 19%
- 13%
+3 more
Embellishments8 total
- Arcanoweave Lining25%
- Devouring Banding25%
- Hunt25%
- Loa Worshiper's Band13%
+1 more
Collected Sep 191 day old