
DemonologyWarlock
Small sample: 8 players, so one player moves a percentage by 13 points. Read these as a rough signal, not a consensus.
Where players disagree
42 talents are taken by almost everyone. These are the picks the field is actually split on.
Curse of Tongues63%
Fiendish Stride63%
Dreadlash63%
Summon Felguard63%
Blight of Weakness50%
Frequent Traveler50%
Swift Artifice50%
Banish38%
Infernal Beneficiary38%
Spiteful Reconstitution38%
Top Playersby rating
- 1
ДжуффариусgordunniVoid Elf · Soul Harvester · 324 ilvl50% W1632 - 2
JamesdoomblackmooreUndead · Diabolist · 318 ilvl51% W1631 - 3Лайтлайкиhowling-fjordOrc · Soul Harvester · 271 ilvl33% W576
- 4
Limecdun-moroghHuman · Diabolist · 326 ilvl40% W384 - 5MeverrîckblackrockOrc · Diabolist · 277 ilvl33% W384
Stat Priority
Haste > Versatility > Critical Strike > Mastery
- Haste26.2% in game39.9%
- Versatility10.4% in game24.0%
- Critical Strike20.5% in game21.4%
- Mastery31.0% in game14.6%
Speed 4.9% · Leech 2.1% · Avoidance 1.5%
Order and bars: each stat’s share of the secondary stat rating on gear, averaged over the sample — what these players actually itemised for. In-game percentages are shown for reference only. They are not comparable between stats: each has its own rating-to-percent rate, and mastery is scaled by a coefficient that differs per specialisation.
Hero Talent Tree
- Diabolist75%
- Soul Harvester25%
PvP Talents
Call Fel Lord75%
Gateway Mastery75%
+3 more
Races
- Highmountain Tauren25%
- Orc25%
- Gnome13%
- Human13%
- Undead13%
+1 more
Talent Tree
Warlock — Class
- Fel Domination: 100% (8 of 8 players)
- Soul Leech: 100% (8 of 8 players)
- Burning Rush: 75% (6 of 8 players)
- Fel Pact: 13% (1 of 8 players)
- Demon Skin: 100% (8 of 8 players)
- Fel Armor: 100% (8 of 8 players)
- Fiendish Stride: 63% (5 of 8 players)
- Demonic Embrace: 100% (8 of 8 players)
- Nightmare / Horrify: 25% (2 of 8 players)
- Demonic Fortitude: 100% (8 of 8 players)
- Banish: 38% (3 of 8 players)
- Curse of Exhaustion: 75% (6 of 8 players)
- Curse of Tongues: 63% (5 of 8 players)
- Infernal Beneficiary: 38% (3 of 8 players)
- Mortal Coil: 100% (8 of 8 players)
- Pact of the Annihilan: 100% (8 of 8 players)
- Demonic Circle: 100% (8 of 8 players)
- Pact of the Satyr: 100% (8 of 8 players)
- Improved Mortal Coil: 88% (7 of 8 players)
- Dark Pact: 100% (8 of 8 players)
- Foul Mouth: 100% (8 of 8 players)
- Empowered Healthstone: 100% (8 of 8 players)
- Abyss Walker: 25% (2 of 8 players)
- Fortified Soul: 100% (8 of 8 players)
- Teachings of the Black Harvest: 13% (1 of 8 players)
- Gorefiend's Avarice: 13% (1 of 8 players)
- Ichor of Devils / Frequent Donor: 100% (8 of 8 players)
- Pact of the Eredar: 100% (8 of 8 players)
- Pact of the Nathrezim: 75% (6 of 8 players)
- Demonic Resilience: 25% (2 of 8 players)
- Empowered Drain Life: 13% (1 of 8 players)
- Strength of Will / Dark Accord: 100% (8 of 8 players)
- Demonic Gateway: 100% (8 of 8 players)
- Howl of Terror / Shadowfury: 100% (8 of 8 players)
- Swift Artifice: 50% (4 of 8 players)
- Soul Link: 100% (8 of 8 players)
- Frequent Traveler: 50% (4 of 8 players)
- Fel Synergy: 75% (6 of 8 players)
- Oppressive Darkness: 88% (7 of 8 players)
- Pact of Gluttony: 100% (8 of 8 players)
- Soulburn: 100% (8 of 8 players)
- Blight of Weakness / Blight of Tongues: 50% (4 of 8 players)
Diabolist — 75%
- Diabolic Ritual: 75% (6 of 8 players)
- Cloven Souls: 75% (6 of 8 players)
- Touch of Rancora: 75% (6 of 8 players)
- Secrets of the Coven: 75% (6 of 8 players)
- Diabolic Oculi: 75% (6 of 8 players)
- Soul-Etched Circles / Annihilan's Bellow: 75% (6 of 8 players)
- Cruelty of Kerxan / Infernal Machine: 75% (6 of 8 players)
- Infernal Vitality / Infernal Bulwark: 75% (6 of 8 players)
- Looks That Kill: 75% (6 of 8 players)
- Flames of Xoroth: 75% (6 of 8 players)
- Abyssal Dominion: 75% (6 of 8 players)
- Gloom of Nathreza: 75% (6 of 8 players)
- Mind's Eyes: 75% (6 of 8 players)
- Ruination: 75% (6 of 8 players)
Soul Harvester — 25%
- Demonic Soul: 25% (2 of 8 players)
- Necrolyte Teachings: 25% (2 of 8 players)
- Soul Anathema: 25% (2 of 8 players)
- Demoniac's Fervor: 25% (2 of 8 players)
- Manifested Avarice: 25% (2 of 8 players)
- Gorebound Fortitude / Friends In Dark Places: 25% (2 of 8 players)
- Shared Fate / Feast of Souls: 25% (2 of 8 players)
- Eternal Servitude / Gorefiend's Resolve: 25% (2 of 8 players)
- Shared Vessel: 25% (2 of 8 players)
- Wicked Reaping: 25% (2 of 8 players)
- Quietus: 25% (2 of 8 players)
- Sataiel's Volition: 25% (2 of 8 players)
- Eternal Hunger: 25% (2 of 8 players)
- Shadow of Death: 25% (2 of 8 players)
Demonology — Spec
- Hand of Gul'dan: 100% (8 of 8 players)
- Demoniac: 100% (8 of 8 players)
- Call Dreadstalkers: 100% (8 of 8 players)
- Dominant Hand: 0% (0 of 8 players)
- Fel Intellect: 100% (8 of 8 players)
- Practiced Rituals: 75% (6 of 8 players)
- Dreadlash: 63% (5 of 8 players)
- Imp-erator: 100% (8 of 8 players)
- Implosion / Power Siphon: 100% (8 of 8 players)
- Summon Felguard: 63% (5 of 8 players)
- Infernal Rapidity: 100% (8 of 8 players)
- Rune of Shadows: 100% (8 of 8 players)
- Carnivorous Stalkers: 100% (8 of 8 players)
- Fel Armaments: 0% (0 of 8 players)
- Imp Gang Boss: 88% (7 of 8 players)
- Demonic Brutality: 88% (7 of 8 players)
- Inner Demons: 88% (7 of 8 players)
- Summon Demonic Tyrant: 100% (8 of 8 players)
- Blighted Maw: 100% (8 of 8 players)
- Improved Demonic Tactics: 0% (0 of 8 players)
- Empowered Felstorm: 0% (0 of 8 players)
- Spiteful Reconstitution: 38% (3 of 8 players)
- Tyrant's Oblation: 100% (8 of 8 players)
- Antoran Armaments: 88% (7 of 8 players)
- Flametouched: 100% (8 of 8 players)
- Demonic Knowledge: 13% (1 of 8 players)
- Sacrificed Souls: 25% (2 of 8 players)
- Reign of Tyranny: 88% (7 of 8 players)
- Master Summoner: 88% (7 of 8 players)
- Demonic Calling: 100% (8 of 8 players)
- Doom: 13% (1 of 8 players)
- Hellbent Commander: 100% (8 of 8 players)
- Grimoire: Imp Lord / Grimoire: Fel Ravager: 100% (8 of 8 players)
- Summon Vilefiend: 100% (8 of 8 players)
- Summon Doomguard: 13% (1 of 8 players)
- To Hell and Back: 100% (8 of 8 players)
- Stabilized Portals: 13% (1 of 8 players)
- Mark of Shatug / Mark of F'harg: 88% (7 of 8 players)
- Dominion of Argus: 100% (8 of 8 players)
Gear
Head
- 75%
- 13%
+1 more
Neck
- 25%
- 25%
- 13%
- 13%
+2 more
Shoulder
- 88%
- 13%
Back
- 25%
- 25%
- 25%
- 13%
+1 more
Chest
- 38%
- 13%
- 13%
- 13%
+2 more
Wrist
- 25%
- 25%
- 13%
- 13%
+2 more
Hands
- 88%
- 13%
Waist
- 38%
- 25%
- 13%
- 13%
+1 more
Legs
- 63%
- 13%
- 13%
+1 more
Feet
- 25%
- 25%
- 13%
- 13%
+2 more
Ring
- 19%
- 19%
- 13%
- 13%
+6 more
Trinket
- 19%
- 19%
- 13%
- 13%
+5 more
Main Hand
- 38%
- 25%
- 13%
- 13%
+1 more
Off Hand
- 13%
- 13%
Enchants
Head
- Empowered Rune of Avoidance38%
- Empowered Blessing of Speed25%
- Blessing of Speed13%
+1 more
Shoulder
- Akil'zon's Swiftness50%
- Amirdrassil's Grace25%
- Flight of the Eagle13%
+1 more
Chest
- Mark of the Worldsoul88%
Legs
- Sunfire Silk Spellthread88%
Feet
- Farstrider's Hunt38%
- Lynx's Dexterity38%
- Shaladrassil's Roots13%
Ring
- Eyes of the Eagle38%
- Nature's Fury19%
- Silvermoon's Tenacity13%
+2 more
Main Hand
- Acuity of the Ren'dorei75%
- Thalassian Phoenix Oil38%
+1 more
Gems and Embellishments
Gems29 total
- 17%
- 17%
- 14%
- 10%
- 10%
- 10%
+5 more
Embellishments15 total
- Arcanoweave Lining73%
- Hunt13%
+2 more
Collected Sep 25