
20 players in this sample; one player is worth 5 points.
Ready-Made Talent Builds
In game: talent window → ImportCopy the code and paste it into the game. Each one is a complete loadout taken from a top player in this sample, not an average of several.
- Most popularVoid-Scarred
CgcBp/epaxe7D0A403L+Tvk0iCAMzMmZmxMjhBAAAAAAAjZZMzMAAAAAAAAMjZYmZmZGzMzMmZbmBbabBABMAzYmZWmZmmlZWmZGzYA - AlternativeVoid-Scarred
CgcBp/epaxe7D0A403L+Tvk0iCAYmZmZmxMjhBAAAAAAAjZbMzMAAAAAAAAMjZYmZmZGzMzwMbzMGbabhZmZmt2mZmZAmxMzsMzMNbzsMzMGGA
Where players disagree
54 talents are taken by almost everyone. These are the picks the field is actually split on.
Aura of Pain70%
Sweet Release70%
Soulforged Blades60%
Demon Muzzle55%
Gift of the Void50%
Shattered Restoration30%
Top Playersby rating
- 1
Lenydhdun-modrNight Elf · Void-Scarred · 281 ilvl57% W2126 - 2
Panicblurtarren-millVoid Elf · Void-Scarred · 280 ilvl61% W2126 - 3
Мортелоhowling-fjordNight Elf · Void-Scarred · 278 ilvl60% W2125 - 4
RetrodemondarkspearNight Elf · Void-Scarred · 288 ilvl61% W2067 - 5
AzzidharchimondeNight Elf · Void-Scarred · 323 ilvl66% W2022
Stat Priority
Mastery > Versatility > Haste > Critical Strike
- Mastery36.0% in game40.5%
- Versatility12.4% in game29.2%
- Haste15.6% in game28.3%
- Critical Strike7.3% in game2.0%
Leech 12.5% · Speed 0.9% · Avoidance 0.1%
Order and bars: each stat’s share of the secondary stat rating on gear, averaged over the sample — what these players actually itemised for. In-game percentages are shown for reference only. They are not comparable between stats: each has its own rating-to-percent rate, and mastery is scaled by a coefficient that differs per specialisation.
Hero Talent Tree
- Void-Scarred100%
PvP Talents
Beckon100%
Glimpse95%
+3 more
Races
- Night Elf90%
- Void Elf10%
Talent Tree
Demon Hunter — Class
- Vengeful Retreat: 100% (20 of 20 players)
- Voidblade: 100% (20 of 20 players)
- Sigil of Misery: 95% (19 of 20 players)
- Vengeful Bonds: 80% (16 of 20 players)
- Unrestrained Fury: 100% (20 of 20 players)
- Shattered Restoration: 30% (6 of 20 players)
- Improved Sigil of Misery: 0% (0 of 20 players)
- Bouncing Glaives: 100% (20 of 20 players)
- Imprison: 100% (20 of 20 players)
- Charred Warblades: 0% (0 of 20 players)
- Void Nova: 100% (20 of 20 players)
- Improved Disrupt: 100% (20 of 20 players)
- Consume Magic: 100% (20 of 20 players)
- Aldrachi Design: 0% (0 of 20 players)
- Focused Ire: 100% (20 of 20 players)
- Master of the Glaive / Champion of the Glaive: 0% (0 of 20 players)
- Disrupting Fury: 90% (18 of 20 players)
- Blazing Path: 100% (20 of 20 players)
- Swallowed Anger: 90% (18 of 20 players)
- Aura of Pain: 70% (14 of 20 players)
- Live by the Glaive: 0% (0 of 20 players)
- Pursuit: 100% (20 of 20 players)
- Soul Rending: 100% (20 of 20 players)
- Felfire Haste: 25% (5 of 20 players)
- Infernal Armor: 80% (16 of 20 players)
- Burn It Out / Soul Cleanse: 25% (5 of 20 players)
- Lost in Darkness: 0% (0 of 20 players)
- Illidari Knowledge: 100% (20 of 20 players)
- Guile: 100% (20 of 20 players)
- Will of the Illidari: 100% (20 of 20 players)
- Internal Struggle: 100% (20 of 20 players)
- Furious: 100% (20 of 20 players)
- Remorseless: 100% (20 of 20 players)
- First In, Last Out: 100% (20 of 20 players)
- Erratic Felheart: 5% (1 of 20 players)
- Final Breath: 100% (20 of 20 players)
- Darkness: 100% (20 of 20 players)
- Demon Muzzle: 55% (11 of 20 players)
- Soul Splitter: 100% (20 of 20 players)
- Wings of Wrath: 0% (0 of 20 players)
- Long Night / Pitch Black: 80% (16 of 20 players)
- Demonic Resilience: 100% (20 of 20 players)
Void-Scarred — 100%
- Demonsurge: 100% (20 of 20 players)
- Wave of Debilitation / Pursuit of Angriness: 100% (20 of 20 players)
- Focused Hatred: 100% (20 of 20 players)
- Set Fire to the Pain / Improved Soul Rending: 100% (20 of 20 players)
- Blind Focus: 100% (20 of 20 players)
- Burning Blades: 100% (20 of 20 players)
- Violent Transformation: 100% (20 of 20 players)
- Enduring Torment: 100% (20 of 20 players)
- Undying Embers: 100% (20 of 20 players)
- Untethered Fury: 100% (20 of 20 players)
- Student of Suffering / Flamebound: 100% (20 of 20 players)
- Monster Rising: 100% (20 of 20 players)
- Volatile Instinct: 100% (20 of 20 players)
- Demonic Intensity: 100% (20 of 20 players)
Annihilator — 0%
- Voidfall: 0% (0 of 20 players)
- Swift Erasure: 0% (0 of 20 players)
- Meteoric Rise: 0% (0 of 20 players)
- Catastrophe: 0% (0 of 20 players)
- Phase Shift: 0% (0 of 20 players)
- Path to Oblivion / State of Matter: 0% (0 of 20 players)
- Mass Acceleration: 0% (0 of 20 players)
- Doomsayer / Harness the Cosmos: 0% (0 of 20 players)
- Celestial Echoes: 0% (0 of 20 players)
- Final Hour: 0% (0 of 20 players)
- Meteoric Fall: 0% (0 of 20 players)
- Dark Matter: 0% (0 of 20 players)
- Otherworldly Focus: 0% (0 of 20 players)
- World Killer: 0% (0 of 20 players)
Devourer — Spec
- Void Ray: 100% (20 of 20 players)
- Soul Immolation: 100% (20 of 20 players)
- Predator's Thirst: 100% (20 of 20 players)
- Tempered Soul / Spontaneous Immolation: 100% (20 of 20 players)
- Void Metamorphosis: 100% (20 of 20 players)
- Feast of Souls: 100% (20 of 20 players)
- Scythe's Embrace / Duty Eternal: 100% (20 of 20 players)
- Collapsing Star: 80% (16 of 20 players)
- Moment of Craving: 100% (20 of 20 players)
- Gift of the Void: 50% (10 of 20 players)
- Entropy: 100% (20 of 20 players)
- Waste Not: 100% (20 of 20 players)
- Soulshaper: 100% (20 of 20 players)
- Singed Spirit: 0% (0 of 20 players)
- Sweet Suffering: 90% (18 of 20 players)
- Second Helping: 100% (20 of 20 players)
- Umbral Blade: 20% (4 of 20 players)
- Improved Consume: 100% (20 of 20 players)
- Sweet Release: 70% (14 of 20 players)
- Voidpurge: 0% (0 of 20 players)
- Hungering Slash: 100% (20 of 20 players)
- Voidrage: 95% (19 of 20 players)
- Focused Ray: 90% (18 of 20 players)
- Soulforged Blades: 60% (12 of 20 players)
- Singular Strikes: 100% (20 of 20 players)
- Demonic Instinct: 100% (20 of 20 players)
- Devourer's Edge: 100% (20 of 20 players)
- Voidglare Boon: 0% (0 of 20 players)
- Rolling Torment: 90% (18 of 20 players)
- Voidrush: 100% (20 of 20 players)
- Devourer's Bite: 100% (20 of 20 players)
- Impending Apocalypse: 100% (20 of 20 players)
- Calamitous: 100% (20 of 20 players)
- Star Fragments: 5% (1 of 20 players)
- The Hunt: 100% (20 of 20 players)
- Emptiness / Soul Glutton: 100% (20 of 20 players)
- Eradicate: 5% (1 of 20 players)
- Midnight: 10% (2 of 20 players)
Gear
Head
- 35%
- 30%
- 20%
+2 more
Neck
- 75%
- 15%
+2 more
Shoulder
- 85%
- 10%
+1 more
Back
- 75%
- 10%
+3 more
Chest
- 80%
- 10%
+2 more
Wrist
- 40%
- 35%
- 15%
+2 more
Hands
- 90%
- 5%
+1 more
Waist
- 70%
- 20%
+2 more
Legs
- 60%
- 25%
+2 more
Feet
- 45%
- 35%
+2 more
Ring
- 88%
- 5%
+3 more
Trinket
- 35%
- 30%
- 13%
- 10%
+3 more
Main Hand
- 85%
- 5%
+2 more
Off Hand
- 85%
- 5%
+2 more
Enchants
Head
- Empowered Hex of Leeching65%
- Empowered Blessing of Speed5%
- Hex of Leeching5%
Shoulder
- Silvermoon's Mending70%
- Akil'zon's Swiftness10%
Chest
- Mark of the Worldsoul90%
- Mark of the Magister5%
Legs
- Sunfire Silk Spellthread90%
- Forest Hunter's Armor Kit5%
Feet
- Shaladrassil's Roots70%
- Farstrider's Hunt20%
Ring
- Zul'jin's Mastery73%
- Silvermoon's Alacrity15%
+2 more
Main Hand
- Acuity of the Ren'dorei40%
- Arcane Mastery30%
- Rite of the Hash'ey25%
+1 more
Off Hand
- Acuity of the Ren'dorei45%
- Arcane Mastery30%
- Rite of the Hash'ey20%
+1 more
Gems and Embellishments
Gems99 total
- 31%
- 25%
- 21%
- 18%
+2 more
Embellishments37 total
- Arcanoweave Lining84%
- Devouring Banding5%
+3 more
Collected Sep 21