
Ready-Made Talent Builds
In game: talent window → ImportCopy the code and paste it into the game. Each one is a complete loadout taken from a top player in this sample, not an average of several.
- Most popularVoid-Scarred
CgcBp/epaxe7D0A403L+Tvk0iCAYmZmZmxMjhBAAAAAAAjZbMzMAAAAAAAAMjZYmZmZGzMzwMbzMGbabhZmZmt2mZmZAmxMzsMzMNbzsMzMGGA - AlternativeVoid-Scarred
CgcBp/epaxe7D0A403L+Tvk0iCAMjZmZmxMjhZAAAAAAAYMGzMDAAAAAAAAzYGmZmZmxMzMMz2Mjxm2WAQADwMmZmlZmpZZmlZmxwA
Where players disagree
50 talents are taken by almost everyone. These are the picks the field is actually split on.
Vengeful Bonds65%
Demon Muzzle52%
Shattered Restoration37%
Top Playersby rating
- 1
FroffsydhravencrestNight Elf · Void-Scarred · 280 ilvl61% W2439 - 2
SyxsravencrestNight Elf · Void-Scarred · 279 ilvl62% W2392 - 3
Ðyztarren-millNight Elf · Void-Scarred · 277 ilvl61% W2252 - 4
HâyákàwåkazzakNight Elf · Void-Scarred · 279 ilvl63% W2232 - 5
SkivesnullehellfireNight Elf · Void-Scarred · 286 ilvl59% W2217
Stat Priority
Mastery > Versatility > Haste > Critical Strike
- Mastery35.9% in game39.7%
- Versatility14.0% in game32.5%
- Haste14.8% in game26.6%
- Critical Strike6.3% in game1.2%
Leech 12.2% · Speed 1.8%
Order and bars: each stat’s share of the secondary stat rating on gear, averaged over the sample — what these players actually itemised for. In-game percentages are shown for reference only. They are not comparable between stats: each has its own rating-to-percent rate, and mastery is scaled by a coefficient that differs per specialisation.
Hero Talent Tree
- Void-Scarred88%
- Annihilator12%
PvP Talents
Beckon100%
Glimpse88%
+4 more
Races
- Night Elf83%
- Void Elf10%
+1 more
Talent Tree
Demon Hunter — Class
- Vengeful Retreat: 100% (52 of 52 players)
- Voidblade: 100% (52 of 52 players)
- Sigil of Misery: 100% (52 of 52 players)
- Vengeful Bonds: 65% (34 of 52 players)
- Unrestrained Fury: 100% (52 of 52 players)
- Shattered Restoration: 37% (19 of 52 players)
- Improved Sigil of Misery: 2% (1 of 52 players)
- Bouncing Glaives: 100% (52 of 52 players)
- Imprison: 100% (52 of 52 players)
- Charred Warblades: 0% (0 of 52 players)
- Void Nova: 100% (52 of 52 players)
- Improved Disrupt: 100% (52 of 52 players)
- Consume Magic: 100% (52 of 52 players)
- Aldrachi Design: 0% (0 of 52 players)
- Focused Ire: 98% (51 of 52 players)
- Master of the Glaive / Champion of the Glaive: 2% (1 of 52 players)
- Disrupting Fury: 90% (47 of 52 players)
- Blazing Path: 100% (52 of 52 players)
- Swallowed Anger: 77% (40 of 52 players)
- Aura of Pain: 92% (48 of 52 players)
- Live by the Glaive: 0% (0 of 52 players)
- Pursuit: 100% (52 of 52 players)
- Soul Rending: 100% (52 of 52 players)
- Felfire Haste: 10% (5 of 52 players)
- Infernal Armor: 94% (49 of 52 players)
- Burn It Out / Soul Cleanse: 13% (7 of 52 players)
- Lost in Darkness: 0% (0 of 52 players)
- Illidari Knowledge: 100% (52 of 52 players)
- Guile: 100% (52 of 52 players)
- Will of the Illidari: 100% (52 of 52 players)
- Internal Struggle: 100% (52 of 52 players)
- Furious: 100% (52 of 52 players)
- Remorseless: 100% (52 of 52 players)
- First In, Last Out: 100% (52 of 52 players)
- Erratic Felheart: 0% (0 of 52 players)
- Final Breath: 100% (52 of 52 players)
- Darkness: 100% (52 of 52 players)
- Demon Muzzle: 52% (27 of 52 players)
- Soul Splitter: 100% (52 of 52 players)
- Wings of Wrath: 0% (0 of 52 players)
- Long Night / Pitch Black: 75% (39 of 52 players)
- Demonic Resilience: 100% (52 of 52 players)
Void-Scarred — 88%
- Demonsurge: 88% (46 of 52 players)
- Wave of Debilitation / Pursuit of Angriness: 88% (46 of 52 players)
- Focused Hatred: 88% (46 of 52 players)
- Set Fire to the Pain / Improved Soul Rending: 88% (46 of 52 players)
- Blind Focus: 88% (46 of 52 players)
- Burning Blades: 88% (46 of 52 players)
- Violent Transformation: 88% (46 of 52 players)
- Enduring Torment: 88% (46 of 52 players)
- Undying Embers: 88% (46 of 52 players)
- Untethered Fury: 88% (46 of 52 players)
- Student of Suffering / Flamebound: 88% (46 of 52 players)
- Monster Rising: 88% (46 of 52 players)
- Volatile Instinct: 88% (46 of 52 players)
- Demonic Intensity: 88% (46 of 52 players)
Annihilator — 12%
- Voidfall: 12% (6 of 52 players)
- Swift Erasure: 12% (6 of 52 players)
- Meteoric Rise: 12% (6 of 52 players)
- Catastrophe: 12% (6 of 52 players)
- Phase Shift: 12% (6 of 52 players)
- Path to Oblivion / State of Matter: 12% (6 of 52 players)
- Mass Acceleration: 12% (6 of 52 players)
- Doomsayer / Harness the Cosmos: 12% (6 of 52 players)
- Celestial Echoes: 12% (6 of 52 players)
- Final Hour: 12% (6 of 52 players)
- Meteoric Fall: 12% (6 of 52 players)
- Dark Matter: 12% (6 of 52 players)
- Otherworldly Focus: 12% (6 of 52 players)
- World Killer: 12% (6 of 52 players)
Devourer — Spec
- Void Ray: 100% (52 of 52 players)
- Soul Immolation: 100% (52 of 52 players)
- Predator's Thirst: 100% (52 of 52 players)
- Tempered Soul / Spontaneous Immolation: 100% (52 of 52 players)
- Void Metamorphosis: 100% (52 of 52 players)
- Feast of Souls: 100% (52 of 52 players)
- Scythe's Embrace / Duty Eternal: 100% (52 of 52 players)
- Collapsing Star: 85% (44 of 52 players)
- Moment of Craving: 100% (52 of 52 players)
- Gift of the Void: 27% (14 of 52 players)
- Entropy: 100% (52 of 52 players)
- Waste Not: 100% (52 of 52 players)
- Soulshaper: 100% (52 of 52 players)
- Singed Spirit: 2% (1 of 52 players)
- Sweet Suffering: 96% (50 of 52 players)
- Second Helping: 96% (50 of 52 players)
- Umbral Blade: 15% (8 of 52 players)
- Improved Consume: 100% (52 of 52 players)
- Sweet Release: 87% (45 of 52 players)
- Voidpurge: 15% (8 of 52 players)
- Hungering Slash: 88% (46 of 52 players)
- Voidrage: 100% (52 of 52 players)
- Focused Ray: 98% (51 of 52 players)
- Soulforged Blades: 17% (9 of 52 players)
- Singular Strikes: 88% (46 of 52 players)
- Demonic Instinct: 96% (50 of 52 players)
- Devourer's Edge: 100% (52 of 52 players)
- Voidglare Boon: 6% (3 of 52 players)
- Rolling Torment: 90% (47 of 52 players)
- Voidrush: 88% (46 of 52 players)
- Devourer's Bite: 88% (46 of 52 players)
- Impending Apocalypse: 100% (52 of 52 players)
- Calamitous: 100% (52 of 52 players)
- Star Fragments: 4% (2 of 52 players)
- The Hunt: 88% (46 of 52 players)
- Emptiness / Soul Glutton: 100% (52 of 52 players)
- Eradicate: 4% (2 of 52 players)
- Midnight: 13% (7 of 52 players)
Gear
Head
- 44%
- 40%
+4 more
Neck
- 85%
- 10%
+3 more
Shoulder
- 92%
- 6%
+1 more
Back
- 54%
- 15%
- 13%
+6 more
Chest
- 85%
- 6%
+3 more
Wrist
- 44%
- 21%
- 15%
+4 more
Hands
- 94%
- 4%
+1 more
Waist
- 79%
- 10%
+4 more
Legs
- 63%
- 21%
+5 more
Feet
- 56%
- 23%
- 13%
+3 more
Ring
- 91%
- 2%
+6 more
Trinket
- 38%
- 34%
- 9%
+7 more
Main Hand
- 90%
- 6%
+2 more
Off Hand
- 92%
- 2%
+3 more
Enchants
Head
- Empowered Hex of Leeching60%
- Empowered Blessing of Speed12%
- Empowered Rune of Avoidance2%
+1 more
Shoulder
- Silvermoon's Mending62%
- Akil'zon's Swiftness23%
Chest
- Mark of the Worldsoul98%
Legs
- Sunfire Silk Spellthread85%
- Forest Hunter's Armor Kit13%
Feet
- Shaladrassil's Roots56%
- Farstrider's Hunt21%
- Lynx's Dexterity2%
Ring
- Zul'jin's Mastery70%
- Silvermoon's Alacrity20%
+3 more
Main Hand
- Arcane Mastery38%
- Acuity of the Ren'dorei35%
- Rite of the Hash'ey27%
+1 more
Off Hand
- Arcane Mastery38%
- Acuity of the Ren'dorei33%
- Rite of the Hash'ey29%
+1 more
Gems and Embellishments
Gems273 total
- 32%
- 21%
- 19%
- 18%
+7 more
Embellishments99 total
- Arcanoweave Lining87%
- Prismatic Focusing Iris8%
+4 more
Collected Sep 22