
Small sample: 5 players, so one player moves a percentage by 20 points. Read these as a rough signal, not a consensus.
Where players disagree
50 talents are taken by almost everyone. These are the picks the field is actually split on.
Infernal Armor60%
Pitch Black60%
Shattered Restoration60%
Voidglare Boon60%
Soul Cleanse40%
Top Playersby rating
- 1
CafúravencrestNight Elf · Annihilator · 281 ilvl56% W2173 - 2ThreeninessilvermoonNight Elf · Annihilator · 320 ilvl55% W2127
- 3
KèzravencrestVoid Elf · Annihilator · 280 ilvl52% W1982 - 4
RozesdraenorNight Elf · Annihilator · 281 ilvl64% W1888 - 5WüstenmenschravencrestNight Elf · Annihilator · 280 ilvl55% W1842
Stat Priority
Mastery > Haste > Versatility > Critical Strike
- Mastery34.1% in game34.5%
- Haste18.1% in game31.9%
- Versatility13.4% in game30.9%
- Critical Strike8.1% in game2.7%
Leech 12.8%
Order and bars: each stat’s share of the secondary stat rating on gear, averaged over the sample — what these players actually itemised for. In-game percentages are shown for reference only. They are not comparable between stats: each has its own rating-to-percent rate, and mastery is scaled by a coefficient that differs per specialisation.
Hero Talent Tree
- Annihilator100%
PvP Talents
Beckon100%
Reverse Magic80%
+4 more
Races
- Night Elf80%
- Void Elf20%
Talent Tree
ActivePassiveChoiceCore path 80%+
Demon Hunter — Class
- Vengeful Retreat: 100% (5 of 5 players)
- Voidblade: 100% (5 of 5 players)
- Sigil of Misery: 100% (5 of 5 players)
- Vengeful Bonds: 0% (0 of 5 players)
- Unrestrained Fury: 100% (5 of 5 players)
- Shattered Restoration: 60% (3 of 5 players)
- Improved Sigil of Misery: 20% (1 of 5 players)
- Bouncing Glaives: 100% (5 of 5 players)
- Imprison: 100% (5 of 5 players)
- Charred Warblades: 0% (0 of 5 players)
- Void Nova: 100% (5 of 5 players)
- Improved Disrupt: 100% (5 of 5 players)
- Consume Magic: 100% (5 of 5 players)
- Aldrachi Design: 0% (0 of 5 players)
- Focused Ire: 100% (5 of 5 players)
- Master of the Glaive / Champion of the Glaive: 0% (0 of 5 players)
- Disrupting Fury: 100% (5 of 5 players)
- Blazing Path: 100% (5 of 5 players)
- Swallowed Anger: 100% (5 of 5 players)
- Aura of Pain: 100% (5 of 5 players)
- Live by the Glaive: 0% (0 of 5 players)
- Pursuit: 100% (5 of 5 players)
- Soul Rending: 100% (5 of 5 players)
- Felfire Haste: 20% (1 of 5 players)
- Infernal Armor: 60% (3 of 5 players)
- Burn It Out / Soul Cleanse: 40% (2 of 5 players)
- Lost in Darkness: 0% (0 of 5 players)
- Illidari Knowledge: 100% (5 of 5 players)
- Guile: 100% (5 of 5 players)
- Will of the Illidari: 100% (5 of 5 players)
- Internal Struggle: 100% (5 of 5 players)
- Furious: 100% (5 of 5 players)
- Remorseless: 100% (5 of 5 players)
- First In, Last Out: 100% (5 of 5 players)
- Erratic Felheart: 0% (0 of 5 players)
- Final Breath: 100% (5 of 5 players)
- Darkness: 100% (5 of 5 players)
- Demon Muzzle: 80% (4 of 5 players)
- Soul Splitter: 100% (5 of 5 players)
- Wings of Wrath: 0% (0 of 5 players)
- Long Night / Pitch Black: 60% (3 of 5 players)
- Demonic Resilience: 100% (5 of 5 players)
Annihilator — 100%
- Voidfall: 100% (5 of 5 players)
- Swift Erasure: 100% (5 of 5 players)
- Meteoric Rise: 100% (5 of 5 players)
- Catastrophe: 100% (5 of 5 players)
- Phase Shift: 100% (5 of 5 players)
- Path to Oblivion / State of Matter: 100% (5 of 5 players)
- Mass Acceleration: 100% (5 of 5 players)
- Doomsayer / Harness the Cosmos: 100% (5 of 5 players)
- Celestial Echoes: 100% (5 of 5 players)
- Final Hour: 100% (5 of 5 players)
- Meteoric Fall: 100% (5 of 5 players)
- Dark Matter: 100% (5 of 5 players)
- Otherworldly Focus: 100% (5 of 5 players)
- World Killer: 100% (5 of 5 players)
Void-Scarred — 0%
- Demonsurge: 0% (0 of 5 players)
- Wave of Debilitation / Pursuit of Angriness: 0% (0 of 5 players)
- Focused Hatred: 0% (0 of 5 players)
- Set Fire to the Pain / Improved Soul Rending: 0% (0 of 5 players)
- Blind Focus: 0% (0 of 5 players)
- Burning Blades: 0% (0 of 5 players)
- Violent Transformation: 0% (0 of 5 players)
- Enduring Torment: 0% (0 of 5 players)
- Undying Embers: 0% (0 of 5 players)
- Untethered Fury: 0% (0 of 5 players)
- Student of Suffering / Flamebound: 0% (0 of 5 players)
- Monster Rising: 0% (0 of 5 players)
- Volatile Instinct: 0% (0 of 5 players)
- Demonic Intensity: 0% (0 of 5 players)
Devourer — Spec
- Void Ray: 100% (5 of 5 players)
- Soul Immolation: 100% (5 of 5 players)
- Predator's Thirst: 100% (5 of 5 players)
- Tempered Soul / Spontaneous Immolation: 100% (5 of 5 players)
- Void Metamorphosis: 100% (5 of 5 players)
- Feast of Souls: 100% (5 of 5 players)
- Scythe's Embrace / Duty Eternal: 80% (4 of 5 players)
- Collapsing Star: 20% (1 of 5 players)
- Moment of Craving: 100% (5 of 5 players)
- Gift of the Void: 80% (4 of 5 players)
- Entropy: 100% (5 of 5 players)
- Waste Not: 100% (5 of 5 players)
- Soulshaper: 100% (5 of 5 players)
- Singed Spirit: 20% (1 of 5 players)
- Sweet Suffering: 100% (5 of 5 players)
- Second Helping: 80% (4 of 5 players)
- Umbral Blade: 80% (4 of 5 players)
- Improved Consume: 100% (5 of 5 players)
- Sweet Release: 100% (5 of 5 players)
- Voidpurge: 100% (5 of 5 players)
- Hungering Slash: 0% (0 of 5 players)
- Voidrage: 100% (5 of 5 players)
- Focused Ray: 100% (5 of 5 players)
- Soulforged Blades: 0% (0 of 5 players)
- Singular Strikes: 0% (0 of 5 players)
- Demonic Instinct: 100% (5 of 5 players)
- Devourer's Edge: 100% (5 of 5 players)
- Voidglare Boon: 60% (3 of 5 players)
- Rolling Torment: 20% (1 of 5 players)
- Voidrush: 0% (0 of 5 players)
- Devourer's Bite: 0% (0 of 5 players)
- Impending Apocalypse: 100% (5 of 5 players)
- Calamitous: 100% (5 of 5 players)
- Star Fragments: 20% (1 of 5 players)
- The Hunt: 0% (0 of 5 players)
- Emptiness / Soul Glutton: 100% (5 of 5 players)
- Eradicate: 20% (1 of 5 players)
- Midnight: 100% (5 of 5 players)
Gear
Head
- 60%
- 20%
+1 more
Neck
- 80%
- 20%
Shoulder
- 100%
Back
- 20%
- 20%
- 20%
- 20%
+1 more
Chest
- 20%
- 20%
- 20%
- 20%
+1 more
Wrist
- 40%
- 20%
- 20%
+1 more
Hands
- 100%
Waist
- 40%
- 40%
+1 more
Legs
- 100%
Feet
- 40%
- 20%
- 20%
+1 more
Ring
- 80%
- 10%
+1 more
Trinket
- 30%
- 30%
- 10%
- 10%
+2 more
Main Hand
- 80%
- 20%
Off Hand
- 80%
- 20%
Enchants
Head
- Empowered Hex of Leeching80%
Shoulder
- Silvermoon's Mending60%
Chest
- Mark of the Worldsoul100%
Legs
- Sunfire Silk Spellthread100%
Feet
- Shaladrassil's Roots80%
Ring
- Zul'jin's Mastery60%
- Amani Mastery40%
Main Hand
- Arcane Mastery40%
- Rite of the Hash'ey40%
+1 more
Off Hand
- Arcane Mastery40%
- Rite of the Hash'ey40%
+1 more
Gems and Embellishments
Gems26 total
- 42%
- 15%
- 15%
- 12%
+2 more
Embellishments10 total
- Arcanoweave Lining50%
- Prismatic Focusing Iris40%
+1 more
Collected Sep 24