3v3 Arena· Annihilator

DevourerDemon Hunter


Small sample: 5 players, so one player moves a percentage by 20 points. Read these as a rough signal, not a consensus.

Where players disagree

50 talents are taken by almost everyone. These are the picks the field is actually split on.

  • Infernal Armor60%
  • Pitch Black60%
  • Shattered Restoration60%
  • Voidglare Boon60%
  • Soul Cleanse40%

Top Playersby rating

  1. 1CafúravencrestNight Elf · Annihilator · 281 ilvl56% W2173
  2. 2ThreeninessilvermoonNight Elf · Annihilator · 320 ilvl55% W2127
  3. 3KèzravencrestVoid Elf · Annihilator · 280 ilvl52% W1982
  4. 4RozesdraenorNight Elf · Annihilator · 281 ilvl64% W1888
  5. 5WüstenmenschravencrestNight Elf · Annihilator · 280 ilvl55% W1842
Full leaderboard →

Stat Priority

Mastery > Haste > Versatility > Critical Strike

  • Mastery34.1% in game34.5%
  • Haste18.1% in game31.9%
  • Versatility13.4% in game30.9%
  • Critical Strike8.1% in game2.7%

Leech 12.8%

Order and bars: each stat’s share of the secondary stat rating on gear, averaged over the sample — what these players actually itemised for. In-game percentages are shown for reference only. They are not comparable between stats: each has its own rating-to-percent rate, and mastery is scaled by a coefficient that differs per specialisation.

Hero Talent Tree

  • Annihilator100%

PvP Talents

  • Beckon100%
  • Reverse Magic80%

+4 more

Races

  • Night Elf80%
  • Void Elf20%

Talent Tree

ActivePassiveChoiceCore path 80%+

Demon Hunter — Class

8 points23 points100%100%100%100%60%20%100%100%100%100%100%100%100%100%100%100%100%100%20%60%40%100%100%100%100%100%100%100%100%100%80%100%60%100%
  • Vengeful Retreat: 100% (5 of 5 players)
  • Voidblade: 100% (5 of 5 players)
  • Sigil of Misery: 100% (5 of 5 players)
  • Vengeful Bonds: 0% (0 of 5 players)
  • Unrestrained Fury: 100% (5 of 5 players)
  • Shattered Restoration: 60% (3 of 5 players)
  • Improved Sigil of Misery: 20% (1 of 5 players)
  • Bouncing Glaives: 100% (5 of 5 players)
  • Imprison: 100% (5 of 5 players)
  • Charred Warblades: 0% (0 of 5 players)
  • Void Nova: 100% (5 of 5 players)
  • Improved Disrupt: 100% (5 of 5 players)
  • Consume Magic: 100% (5 of 5 players)
  • Aldrachi Design: 0% (0 of 5 players)
  • Focused Ire: 100% (5 of 5 players)
  • Master of the Glaive / Champion of the Glaive: 0% (0 of 5 players)
  • Disrupting Fury: 100% (5 of 5 players)
  • Blazing Path: 100% (5 of 5 players)
  • Swallowed Anger: 100% (5 of 5 players)
  • Aura of Pain: 100% (5 of 5 players)
  • Live by the Glaive: 0% (0 of 5 players)
  • Pursuit: 100% (5 of 5 players)
  • Soul Rending: 100% (5 of 5 players)
  • Felfire Haste: 20% (1 of 5 players)
  • Infernal Armor: 60% (3 of 5 players)
  • Burn It Out / Soul Cleanse: 40% (2 of 5 players)
  • Lost in Darkness: 0% (0 of 5 players)
  • Illidari Knowledge: 100% (5 of 5 players)
  • Guile: 100% (5 of 5 players)
  • Will of the Illidari: 100% (5 of 5 players)
  • Internal Struggle: 100% (5 of 5 players)
  • Furious: 100% (5 of 5 players)
  • Remorseless: 100% (5 of 5 players)
  • First In, Last Out: 100% (5 of 5 players)
  • Erratic Felheart: 0% (0 of 5 players)
  • Final Breath: 100% (5 of 5 players)
  • Darkness: 100% (5 of 5 players)
  • Demon Muzzle: 80% (4 of 5 players)
  • Soul Splitter: 100% (5 of 5 players)
  • Wings of Wrath: 0% (0 of 5 players)
  • Long Night / Pitch Black: 60% (3 of 5 players)
  • Demonic Resilience: 100% (5 of 5 players)

Annihilator — 100%

100%100%100%100%100%100%100%100%100%100%100%100%100%100%
  • Voidfall: 100% (5 of 5 players)
  • Swift Erasure: 100% (5 of 5 players)
  • Meteoric Rise: 100% (5 of 5 players)
  • Catastrophe: 100% (5 of 5 players)
  • Phase Shift: 100% (5 of 5 players)
  • Path to Oblivion / State of Matter: 100% (5 of 5 players)
  • Mass Acceleration: 100% (5 of 5 players)
  • Doomsayer / Harness the Cosmos: 100% (5 of 5 players)
  • Celestial Echoes: 100% (5 of 5 players)
  • Final Hour: 100% (5 of 5 players)
  • Meteoric Fall: 100% (5 of 5 players)
  • Dark Matter: 100% (5 of 5 players)
  • Otherworldly Focus: 100% (5 of 5 players)
  • World Killer: 100% (5 of 5 players)

Void-Scarred — 0%

  • Demonsurge: 0% (0 of 5 players)
  • Wave of Debilitation / Pursuit of Angriness: 0% (0 of 5 players)
  • Focused Hatred: 0% (0 of 5 players)
  • Set Fire to the Pain / Improved Soul Rending: 0% (0 of 5 players)
  • Blind Focus: 0% (0 of 5 players)
  • Burning Blades: 0% (0 of 5 players)
  • Violent Transformation: 0% (0 of 5 players)
  • Enduring Torment: 0% (0 of 5 players)
  • Undying Embers: 0% (0 of 5 players)
  • Untethered Fury: 0% (0 of 5 players)
  • Student of Suffering / Flamebound: 0% (0 of 5 players)
  • Monster Rising: 0% (0 of 5 players)
  • Volatile Instinct: 0% (0 of 5 players)
  • Demonic Intensity: 0% (0 of 5 players)

Devourer — Spec

8 points20 points100%100%100%100%100%100%80%20%100%80%100%100%100%20%100%80%80%100%100%100%100%100%100%100%60%20%100%100%20%100%20%100%
  • Void Ray: 100% (5 of 5 players)
  • Soul Immolation: 100% (5 of 5 players)
  • Predator's Thirst: 100% (5 of 5 players)
  • Tempered Soul / Spontaneous Immolation: 100% (5 of 5 players)
  • Void Metamorphosis: 100% (5 of 5 players)
  • Feast of Souls: 100% (5 of 5 players)
  • Scythe's Embrace / Duty Eternal: 80% (4 of 5 players)
  • Collapsing Star: 20% (1 of 5 players)
  • Moment of Craving: 100% (5 of 5 players)
  • Gift of the Void: 80% (4 of 5 players)
  • Entropy: 100% (5 of 5 players)
  • Waste Not: 100% (5 of 5 players)
  • Soulshaper: 100% (5 of 5 players)
  • Singed Spirit: 20% (1 of 5 players)
  • Sweet Suffering: 100% (5 of 5 players)
  • Second Helping: 80% (4 of 5 players)
  • Umbral Blade: 80% (4 of 5 players)
  • Improved Consume: 100% (5 of 5 players)
  • Sweet Release: 100% (5 of 5 players)
  • Voidpurge: 100% (5 of 5 players)
  • Hungering Slash: 0% (0 of 5 players)
  • Voidrage: 100% (5 of 5 players)
  • Focused Ray: 100% (5 of 5 players)
  • Soulforged Blades: 0% (0 of 5 players)
  • Singular Strikes: 0% (0 of 5 players)
  • Demonic Instinct: 100% (5 of 5 players)
  • Devourer's Edge: 100% (5 of 5 players)
  • Voidglare Boon: 60% (3 of 5 players)
  • Rolling Torment: 20% (1 of 5 players)
  • Voidrush: 0% (0 of 5 players)
  • Devourer's Bite: 0% (0 of 5 players)
  • Impending Apocalypse: 100% (5 of 5 players)
  • Calamitous: 100% (5 of 5 players)
  • Star Fragments: 20% (1 of 5 players)
  • The Hunt: 0% (0 of 5 players)
  • Emptiness / Soul Glutton: 100% (5 of 5 players)
  • Eradicate: 20% (1 of 5 players)
  • Midnight: 100% (5 of 5 players)

Gear

Head

  • 60%
  • 20%

+1 more

Neck

  • 80%
  • 20%

Shoulder

  • 100%

Back

  • 20%
  • 20%
  • 20%
  • 20%

+1 more

Chest

  • 20%
  • 20%
  • 20%
  • 20%

+1 more

Wrist

  • 40%
  • 20%
  • 20%

+1 more

Hands

  • 100%

Waist

  • 40%
  • 40%

+1 more

Legs

  • 100%

Feet

  • 40%
  • 20%
  • 20%

+1 more

Ring

  • 80%
  • 10%

+1 more

Trinket

  • 30%
  • 30%
  • 10%
  • 10%

+2 more

Main Hand

  • 80%
  • 20%

Off Hand

  • 80%
  • 20%

Enchants

Head

  • Empowered Hex of Leeching80%

Shoulder

  • Silvermoon's Mending60%

Chest

  • Mark of the Worldsoul100%

Legs

  • Sunfire Silk Spellthread100%

Feet

  • Shaladrassil's Roots80%

Ring

  • Zul'jin's Mastery60%
  • Amani Mastery40%

Main Hand

  • Arcane Mastery40%
  • Rite of the Hash'ey40%

+1 more

Off Hand

  • Arcane Mastery40%
  • Rite of the Hash'ey40%

+1 more

Gems and Embellishments

Gems26 total

  • 42%
  • 15%
  • 15%
  • 12%

+2 more

Embellishments10 total

  • Arcanoweave Lining50%
  • Prismatic Focusing Iris40%

+1 more

Collected Sep 24