Mythic+· Void-Scarred

DevourerDemon Hunter


Small sample: 6 players, so one player moves a percentage by 17 points. Read these as a rough signal, not a consensus.

Where players disagree

53 talents are taken by almost everyone. These are the picks the field is actually split on.

  • Unrestrained Fury67%
  • Sweet Suffering67%
  • Champion of the Glaive50%
  • Sigil of Misery50%
  • Vengeful Bonds50%
  • Voidrage50%
  • Soulforged Blades33%

Top Playersby key

  1. 1EigengraunemesisBlood Elf · Void-Scarred · 327 ilvl+19
  2. 2Obligatetwisting-netherNight Elf · Void-Scarred · 323 ilvl+19
  3. 3Raaivntwisting-netherVoid Elf · Void-Scarred · 324 ilvl+18
+3 more on the leaderboard →

Stat Priority

Mastery > Haste > Critical Strike > Versatility

  • Mastery33.9% in game35.2%
  • Haste20.2% in game30.7%
  • Critical Strike25.4% in game29.1%
  • Versatility2.6% in game5.0%

Leech 10.1% · Avoidance 5.3% · Speed 3.7%

Order and bars: each stat’s share of the secondary stat rating on gear, averaged over the sample — what these players actually itemised for. In-game percentages are shown for reference only. They are not comparable between stats: each has its own rating-to-percent rate, and mastery is scaled by a coefficient that differs per specialisation.

Hero Talent Tree

  • Void-Scarred100%

Races

  • Night Elf83%
  • Blood Elf17%

Talent Tree

ActivePassiveChoiceCore path 80%+

Demon Hunter — Class

8 points23 points100%100%50%50%67%100%100%100%100%100%100%100%50%100%100%100%100%100%83%100%100%100%100%100%100%100%100%83%100%100%17%100%100%100%
  • Vengeful Retreat: 100% (6 of 6 players)
  • Voidblade: 100% (6 of 6 players)
  • Sigil of Misery: 50% (3 of 6 players)
  • Vengeful Bonds: 50% (3 of 6 players)
  • Unrestrained Fury: 67% (4 of 6 players)
  • Shattered Restoration: 100% (6 of 6 players)
  • Improved Sigil of Misery: 0% (0 of 6 players)
  • Bouncing Glaives: 100% (6 of 6 players)
  • Imprison: 100% (6 of 6 players)
  • Charred Warblades: 0% (0 of 6 players)
  • Void Nova: 100% (6 of 6 players)
  • Improved Disrupt: 100% (6 of 6 players)
  • Consume Magic: 100% (6 of 6 players)
  • Aldrachi Design: 0% (0 of 6 players)
  • Focused Ire: 100% (6 of 6 players)
  • Master of the Glaive / Champion of the Glaive: 50% (3 of 6 players)
  • Disrupting Fury: 100% (6 of 6 players)
  • Blazing Path: 100% (6 of 6 players)
  • Swallowed Anger: 0% (0 of 6 players)
  • Aura of Pain: 100% (6 of 6 players)
  • Live by the Glaive: 0% (0 of 6 players)
  • Pursuit: 100% (6 of 6 players)
  • Soul Rending: 100% (6 of 6 players)
  • Felfire Haste: 83% (5 of 6 players)
  • Infernal Armor: 0% (0 of 6 players)
  • Burn It Out / Soul Cleanse: 100% (6 of 6 players)
  • Lost in Darkness: 0% (0 of 6 players)
  • Illidari Knowledge: 100% (6 of 6 players)
  • Guile: 100% (6 of 6 players)
  • Will of the Illidari: 100% (6 of 6 players)
  • Internal Struggle: 100% (6 of 6 players)
  • Furious: 100% (6 of 6 players)
  • Remorseless: 100% (6 of 6 players)
  • First In, Last Out: 100% (6 of 6 players)
  • Erratic Felheart: 83% (5 of 6 players)
  • Final Breath: 100% (6 of 6 players)
  • Darkness: 100% (6 of 6 players)
  • Demon Muzzle: 17% (1 of 6 players)
  • Soul Splitter: 100% (6 of 6 players)
  • Wings of Wrath: 0% (0 of 6 players)
  • Long Night / Pitch Black: 100% (6 of 6 players)
  • Demonic Resilience: 100% (6 of 6 players)

Void-Scarred — 100%

100%100%100%100%100%100%100%100%100%100%100%100%100%100%
  • Demonsurge: 100% (6 of 6 players)
  • Wave of Debilitation / Pursuit of Angriness: 100% (6 of 6 players)
  • Focused Hatred: 100% (6 of 6 players)
  • Set Fire to the Pain / Improved Soul Rending: 100% (6 of 6 players)
  • Blind Focus: 100% (6 of 6 players)
  • Burning Blades: 100% (6 of 6 players)
  • Violent Transformation: 100% (6 of 6 players)
  • Enduring Torment: 100% (6 of 6 players)
  • Undying Embers: 100% (6 of 6 players)
  • Untethered Fury: 100% (6 of 6 players)
  • Student of Suffering / Flamebound: 100% (6 of 6 players)
  • Monster Rising: 100% (6 of 6 players)
  • Volatile Instinct: 100% (6 of 6 players)
  • Demonic Intensity: 100% (6 of 6 players)

Annihilator — 0%

  • Voidfall: 0% (0 of 6 players)
  • Swift Erasure: 0% (0 of 6 players)
  • Meteoric Rise: 0% (0 of 6 players)
  • Catastrophe: 0% (0 of 6 players)
  • Phase Shift: 0% (0 of 6 players)
  • Path to Oblivion / State of Matter: 0% (0 of 6 players)
  • Mass Acceleration: 0% (0 of 6 players)
  • Doomsayer / Harness the Cosmos: 0% (0 of 6 players)
  • Celestial Echoes: 0% (0 of 6 players)
  • Final Hour: 0% (0 of 6 players)
  • Meteoric Fall: 0% (0 of 6 players)
  • Dark Matter: 0% (0 of 6 players)
  • Otherworldly Focus: 0% (0 of 6 players)
  • World Killer: 0% (0 of 6 players)

Devourer — Spec

8 points20 points100%100%100%100%100%100%83%100%100%83%100%100%100%67%100%100%100%100%50%100%33%83%100%100%100%100%100%100%100%83%100%100%83%
  • Void Ray: 100% (6 of 6 players)
  • Soul Immolation: 100% (6 of 6 players)
  • Predator's Thirst: 100% (6 of 6 players)
  • Tempered Soul / Spontaneous Immolation: 100% (6 of 6 players)
  • Void Metamorphosis: 100% (6 of 6 players)
  • Feast of Souls: 100% (6 of 6 players)
  • Scythe's Embrace / Duty Eternal: 83% (5 of 6 players)
  • Collapsing Star: 100% (6 of 6 players)
  • Moment of Craving: 100% (6 of 6 players)
  • Gift of the Void: 83% (5 of 6 players)
  • Entropy: 100% (6 of 6 players)
  • Waste Not: 100% (6 of 6 players)
  • Soulshaper: 100% (6 of 6 players)
  • Singed Spirit: 0% (0 of 6 players)
  • Sweet Suffering: 67% (4 of 6 players)
  • Second Helping: 100% (6 of 6 players)
  • Umbral Blade: 0% (0 of 6 players)
  • Improved Consume: 100% (6 of 6 players)
  • Sweet Release: 100% (6 of 6 players)
  • Voidpurge: 0% (0 of 6 players)
  • Hungering Slash: 100% (6 of 6 players)
  • Voidrage: 50% (3 of 6 players)
  • Focused Ray: 100% (6 of 6 players)
  • Soulforged Blades: 33% (2 of 6 players)
  • Singular Strikes: 83% (5 of 6 players)
  • Demonic Instinct: 100% (6 of 6 players)
  • Devourer's Edge: 100% (6 of 6 players)
  • Voidglare Boon: 0% (0 of 6 players)
  • Rolling Torment: 100% (6 of 6 players)
  • Voidrush: 100% (6 of 6 players)
  • Devourer's Bite: 100% (6 of 6 players)
  • Impending Apocalypse: 100% (6 of 6 players)
  • Calamitous: 100% (6 of 6 players)
  • Star Fragments: 83% (5 of 6 players)
  • The Hunt: 100% (6 of 6 players)
  • Emptiness / Soul Glutton: 100% (6 of 6 players)
  • Eradicate: 83% (5 of 6 players)
  • Midnight: 0% (0 of 6 players)

Gear

Head

  • 100%

Neck

  • 83%
  • 17%

Shoulder

  • 50%
  • 33%

+1 more

Back

  • 50%
  • 33%

+1 more

Chest

  • 83%
  • 17%

Wrist

  • 50%
  • 33%

+1 more

Hands

  • 100%

Waist

  • 33%
  • 33%
  • 17%

+1 more

Legs

  • 100%

Feet

  • 67%
  • 33%

Ring

  • 17%
  • 17%
  • 17%
  • 17%

+4 more

Trinket

  • 42%
  • 25%
  • 25%

+1 more

Main Hand

  • 50%
  • 33%

+1 more

Off Hand

  • 50%
  • 17%
  • 17%

+1 more

Enchants

Head

  • Empowered Rune of Avoidance100%

Shoulder

  • Amirdrassil's Grace100%

Chest

  • Mark of the Worldsoul100%

Legs

  • Sunfire Silk Spellthread100%

Feet

  • Lynx's Dexterity83%
  • Farstrider's Hunt17%

Ring

  • Eyes of the Eagle100%

Main Hand

  • Rite of the Hash'ey100%
  • Thalassian Phoenix Oil50%

Off Hand

  • Rite of the Hash'ey100%
  • Thalassian Phoenix Oil67%

Gems and Embellishments

Gems27 total

  • 30%
  • 19%
  • 15%
  • 11%
  • 7%

+4 more

Embellishments12 total

  • Arcanoweave Lining67%
  • Hunter's Ritual Stone33%

Collected Sep 241 day old