
Ready-Made Talent Builds
In game: talent window → ImportCopy the code and paste it into the game. Each one is a complete loadout taken from a top player in this sample, not an average of several.
- Void-Scarred
CgcBp/epaxe7D0A403L+Tvk0iCAMjZmZmxMjhZAAAAAAAYMGzMDAAAAAAAAzYGmZmZmxMzMMz2Mjxm2WAQADwMmZmlZmpZZmlZmxwA - Annihilator
CgcBp/epaxe7D0A403L+Tvk0iCAMjZmZMmZMMDAAAAAAgHYMGzMDAAAAAAAAzYGmxMzMmZmZmZWMjxiWWYmZmZrtZmZAMjZmZZmZaWmZZGGY+AA
Where players disagree
46 talents are taken by almost everyone. These are the picks the field is actually split on.
Singular Strikes68%
Disrupting Fury60%
Pitch Black50%
Umbral Blade44%
Midnight38%
Vengeful Bonds36%
Gift of the Void32%
Champion of the Glaive31%
Top Playersby rating
- 1
MvqxillidanNight Elf · Void-Scarred · 276 ilvl59% W2704 - 2
AkummatichondriusNight Elf · Annihilator · 279 ilvl57% W2635 - 3
TtndhtwoproudmooreNight Elf · Annihilator · 277 ilvl50% W2598 - 4
TtndhproudmooreNight Elf · Annihilator · 278 ilvl51% W2595 - 5
YemaiproudmooreNight Elf · Annihilator · 281 ilvl50% W2593
Stat Priority
Mastery > Versatility > Haste > Critical Strike
- Mastery33.4% in game35.6%
- Versatility14.6% in game33.7%
- Haste15.4% in game27.8%
- Critical Strike7.5% in game2.9%
Leech 12.4% · Speed 1.1% · Avoidance 0.1%
Order and bars: each stat’s share of the secondary stat rating on gear, averaged over the sample — what these players actually itemised for. In-game percentages are shown for reference only. They are not comparable between stats: each has its own rating-to-percent rate, and mastery is scaled by a coefficient that differs per specialisation.
Hero Talent Tree
- Void-Scarred70%
- Annihilator30%
PvP Talents
Beckon100%
Glimpse80%
+5 more
Races
- Night Elf67%
- Blood Elf19%
+1 more
Talent Tree
Demon Hunter — Class
- Vengeful Retreat: 100% (84 of 84 players)
- Voidblade: 100% (84 of 84 players)
- Sigil of Misery: 98% (82 of 84 players)
- Vengeful Bonds: 36% (30 of 84 players)
- Unrestrained Fury: 96% (81 of 84 players)
- Shattered Restoration: 75% (63 of 84 players)
- Improved Sigil of Misery: 7% (6 of 84 players)
- Bouncing Glaives: 100% (84 of 84 players)
- Imprison: 100% (84 of 84 players)
- Charred Warblades: 2% (2 of 84 players)
- Void Nova: 100% (84 of 84 players)
- Improved Disrupt: 100% (84 of 84 players)
- Consume Magic: 100% (84 of 84 players)
- Aldrachi Design: 0% (0 of 84 players)
- Focused Ire: 96% (81 of 84 players)
- Master of the Glaive / Champion of the Glaive: 31% (26 of 84 players)
- Disrupting Fury: 60% (50 of 84 players)
- Blazing Path: 100% (84 of 84 players)
- Swallowed Anger: 70% (59 of 84 players)
- Aura of Pain: 83% (70 of 84 players)
- Live by the Glaive: 0% (0 of 84 players)
- Pursuit: 100% (84 of 84 players)
- Soul Rending: 100% (84 of 84 players)
- Felfire Haste: 21% (18 of 84 players)
- Infernal Armor: 79% (66 of 84 players)
- Burn It Out / Soul Cleanse: 20% (17 of 84 players)
- Lost in Darkness: 4% (3 of 84 players)
- Illidari Knowledge: 100% (84 of 84 players)
- Guile: 100% (84 of 84 players)
- Will of the Illidari: 100% (84 of 84 players)
- Internal Struggle: 100% (84 of 84 players)
- Furious: 100% (84 of 84 players)
- Remorseless: 100% (84 of 84 players)
- First In, Last Out: 100% (84 of 84 players)
- Erratic Felheart: 17% (14 of 84 players)
- Final Breath: 99% (83 of 84 players)
- Darkness: 100% (84 of 84 players)
- Demon Muzzle: 77% (65 of 84 players)
- Soul Splitter: 100% (84 of 84 players)
- Wings of Wrath: 0% (0 of 84 players)
- Long Night / Pitch Black: 50% (42 of 84 players)
- Demonic Resilience: 100% (84 of 84 players)
Void-Scarred — 70%
- Demonsurge: 70% (59 of 84 players)
- Wave of Debilitation / Pursuit of Angriness: 70% (59 of 84 players)
- Focused Hatred: 70% (59 of 84 players)
- Set Fire to the Pain / Improved Soul Rending: 70% (59 of 84 players)
- Blind Focus: 70% (59 of 84 players)
- Burning Blades: 70% (59 of 84 players)
- Violent Transformation: 70% (59 of 84 players)
- Enduring Torment: 70% (59 of 84 players)
- Undying Embers: 70% (59 of 84 players)
- Untethered Fury: 70% (59 of 84 players)
- Student of Suffering / Flamebound: 70% (59 of 84 players)
- Monster Rising: 70% (59 of 84 players)
- Volatile Instinct: 70% (59 of 84 players)
- Demonic Intensity: 70% (59 of 84 players)
Annihilator — 30%
- Voidfall: 30% (25 of 84 players)
- Swift Erasure: 30% (25 of 84 players)
- Meteoric Rise: 30% (25 of 84 players)
- Catastrophe: 30% (25 of 84 players)
- Phase Shift: 30% (25 of 84 players)
- Path to Oblivion / State of Matter: 30% (25 of 84 players)
- Mass Acceleration: 30% (25 of 84 players)
- Doomsayer / Harness the Cosmos: 30% (25 of 84 players)
- Celestial Echoes: 30% (25 of 84 players)
- Final Hour: 30% (25 of 84 players)
- Meteoric Fall: 30% (25 of 84 players)
- Dark Matter: 30% (25 of 84 players)
- Otherworldly Focus: 30% (25 of 84 players)
- World Killer: 30% (25 of 84 players)
Devourer — Spec
- Void Ray: 100% (84 of 84 players)
- Soul Immolation: 100% (84 of 84 players)
- Predator's Thirst: 100% (84 of 84 players)
- Tempered Soul / Spontaneous Immolation: 100% (84 of 84 players)
- Void Metamorphosis: 100% (84 of 84 players)
- Feast of Souls: 100% (84 of 84 players)
- Scythe's Embrace / Duty Eternal: 96% (81 of 84 players)
- Collapsing Star: 76% (64 of 84 players)
- Moment of Craving: 100% (84 of 84 players)
- Gift of the Void: 32% (27 of 84 players)
- Entropy: 100% (84 of 84 players)
- Waste Not: 100% (84 of 84 players)
- Soulshaper: 100% (84 of 84 players)
- Singed Spirit: 2% (2 of 84 players)
- Sweet Suffering: 83% (70 of 84 players)
- Second Helping: 96% (81 of 84 players)
- Umbral Blade: 44% (37 of 84 players)
- Improved Consume: 99% (83 of 84 players)
- Sweet Release: 94% (79 of 84 players)
- Voidpurge: 25% (21 of 84 players)
- Hungering Slash: 75% (63 of 84 players)
- Voidrage: 98% (82 of 84 players)
- Focused Ray: 94% (79 of 84 players)
- Soulforged Blades: 25% (21 of 84 players)
- Singular Strikes: 68% (57 of 84 players)
- Demonic Instinct: 94% (79 of 84 players)
- Devourer's Edge: 100% (84 of 84 players)
- Voidglare Boon: 18% (15 of 84 players)
- Rolling Torment: 73% (61 of 84 players)
- Voidrush: 70% (59 of 84 players)
- Devourer's Bite: 70% (59 of 84 players)
- Impending Apocalypse: 100% (84 of 84 players)
- Calamitous: 99% (83 of 84 players)
- Star Fragments: 18% (15 of 84 players)
- The Hunt: 70% (59 of 84 players)
- Emptiness / Soul Glutton: 100% (84 of 84 players)
- Eradicate: 17% (14 of 84 players)
- Midnight: 38% (32 of 84 players)
Gear
Head
- 45%
- 30%
- 11%
+6 more
Neck
- 71%
- 10%
+7 more
Shoulder
- 96%
- 2%
+1 more
Back
- 54%
- 13%
- 13%
- 5%
+8 more
Chest
- 87%
- 11%
+1 more
Wrist
- 42%
- 24%
- 11%
- 11%
+5 more
Hands
- 86%
- 8%
+5 more
Waist
- 70%
- 12%
+6 more
Legs
- 81%
- 7%
+6 more
Feet
- 43%
- 24%
- 21%
+7 more
Ring
- 83%
- 3%
+17 more
Trinket
- 30%
- 30%
- 13%
- 13%
+15 more
Main Hand
- 77%
- 11%
+3 more
Off Hand
- 79%
- 8%
+9 more
Enchants
Head
- Empowered Hex of Leeching61%
- Empowered Blessing of Speed7%
- Empowered Rune of Avoidance4%
+2 more
Shoulder
- Silvermoon's Mending60%
- Akil'zon's Swiftness13%
- Thalassian Recovery5%
+2 more
Back
- Goblin Glider1%
Chest
- Mark of the Worldsoul94%
Waist
- Nitro Boosts1%
Legs
- Sunfire Silk Spellthread82%
- Forest Hunter's Armor Kit12%
Feet
- Shaladrassil's Roots62%
- Farstrider's Hunt11%
- Lynx's Dexterity5%
Ring
- Zul'jin's Mastery54%
- Silvermoon's Alacrity15%
- Eyes of the Eagle10%
+3 more
Main Hand
- Acuity of the Ren'dorei46%
- Arcane Mastery39%
+3 more
Off Hand
- Acuity of the Ren'dorei45%
- Arcane Mastery42%
+3 more
Gems and Embellishments
Gems391 total
- 24%
- 23%
- 17%
- 12%
- 10%
+13 more
Embellishments144 total
- Arcanoweave Lining76%
- Devouring Banding10%
+7 more
Collected Sep 22