20 players in this sample; one player is worth 5 points.

Where players disagree

48 talents are taken by almost everyone. These are the picks the field is actually split on — top 10 of 12.

  • Infernal Armor70%
  • Singular Strikes70%
  • The Hunt70%
  • Voidrush70%
  • Devourer's Bite65%
  • Disrupting Fury60%
  • Shattered Restoration60%
  • Pitch Black55%
  • Vengeful Bonds55%
  • Umbral Blade55%

Top Playersby rating

  1. 1NormasenvahyjalBlood Elf · Void-Scarred · 282 ilvl51% W2193
  2. 2Rídemearea-52Night Elf · Annihilator · 283 ilvl48% W2017
  3. 3KassádînstormrageVoid Elf · Void-Scarred · 282 ilvl54% W1937
  4. 4Zynatoxbleeding-hollowNight Elf · Void-Scarred · 277 ilvl57% W1896
  5. 5TwobuttonszztichondriusNight Elf · Void-Scarred · 281 ilvl58% W1884
+15 more on the leaderboard →

Stat Priority

Versatility > Mastery > Haste > Critical Strike

  • Versatility16.2% in game37.4%
  • Mastery33.0% in game34.4%
  • Haste14.9% in game27.2%
  • Critical Strike5.9% in game0.9%

Leech 13.0% · Speed 1.5% · Avoidance 0.2%

Order and bars: each stat’s share of the secondary stat rating on gear, averaged over the sample — what these players actually itemised for. In-game percentages are shown for reference only. They are not comparable between stats: each has its own rating-to-percent rate, and mastery is scaled by a coefficient that differs per specialisation.

Hero Talent Tree

  • Void-Scarred70%
  • Annihilator30%

PvP Talents

  • Beckon100%
  • Glimpse80%

+5 more

Races

  • Night Elf65%
  • Void Elf20%

+1 more

Talent Tree

ActivePassiveChoiceCore path 80%+

Demon Hunter — Class

8 points23 points100%100%95%55%95%60%10%100%100%100%100%100%100%30%60%100%95%75%100%100%20%70%25%5%100%100%100%100%100%100%100%10%95%100%75%100%55%100%
  • Vengeful Retreat: 100% (20 of 20 players)
  • Voidblade: 100% (20 of 20 players)
  • Sigil of Misery: 95% (19 of 20 players)
  • Vengeful Bonds: 55% (11 of 20 players)
  • Unrestrained Fury: 95% (19 of 20 players)
  • Shattered Restoration: 60% (12 of 20 players)
  • Improved Sigil of Misery: 10% (2 of 20 players)
  • Bouncing Glaives: 100% (20 of 20 players)
  • Imprison: 100% (20 of 20 players)
  • Charred Warblades: 0% (0 of 20 players)
  • Void Nova: 100% (20 of 20 players)
  • Improved Disrupt: 100% (20 of 20 players)
  • Consume Magic: 100% (20 of 20 players)
  • Aldrachi Design: 0% (0 of 20 players)
  • Focused Ire: 100% (20 of 20 players)
  • Master of the Glaive / Champion of the Glaive: 30% (6 of 20 players)
  • Disrupting Fury: 60% (12 of 20 players)
  • Blazing Path: 100% (20 of 20 players)
  • Swallowed Anger: 95% (19 of 20 players)
  • Aura of Pain: 75% (15 of 20 players)
  • Live by the Glaive: 0% (0 of 20 players)
  • Pursuit: 100% (20 of 20 players)
  • Soul Rending: 100% (20 of 20 players)
  • Felfire Haste: 20% (4 of 20 players)
  • Infernal Armor: 70% (14 of 20 players)
  • Burn It Out / Soul Cleanse: 25% (5 of 20 players)
  • Lost in Darkness: 5% (1 of 20 players)
  • Illidari Knowledge: 100% (20 of 20 players)
  • Guile: 100% (20 of 20 players)
  • Will of the Illidari: 100% (20 of 20 players)
  • Internal Struggle: 100% (20 of 20 players)
  • Furious: 100% (20 of 20 players)
  • Remorseless: 100% (20 of 20 players)
  • First In, Last Out: 100% (20 of 20 players)
  • Erratic Felheart: 10% (2 of 20 players)
  • Final Breath: 95% (19 of 20 players)
  • Darkness: 100% (20 of 20 players)
  • Demon Muzzle: 75% (15 of 20 players)
  • Soul Splitter: 100% (20 of 20 players)
  • Wings of Wrath: 0% (0 of 20 players)
  • Long Night / Pitch Black: 55% (11 of 20 players)
  • Demonic Resilience: 100% (20 of 20 players)

Void-Scarred — 70%

70%70%70%70%70%70%70%70%70%70%70%70%70%70%
  • Demonsurge: 70% (14 of 20 players)
  • Wave of Debilitation / Pursuit of Angriness: 70% (14 of 20 players)
  • Focused Hatred: 70% (14 of 20 players)
  • Set Fire to the Pain / Improved Soul Rending: 70% (14 of 20 players)
  • Blind Focus: 70% (14 of 20 players)
  • Burning Blades: 70% (14 of 20 players)
  • Violent Transformation: 70% (14 of 20 players)
  • Enduring Torment: 70% (14 of 20 players)
  • Undying Embers: 70% (14 of 20 players)
  • Untethered Fury: 70% (14 of 20 players)
  • Student of Suffering / Flamebound: 70% (14 of 20 players)
  • Monster Rising: 70% (14 of 20 players)
  • Volatile Instinct: 70% (14 of 20 players)
  • Demonic Intensity: 70% (14 of 20 players)

Annihilator — 30%

30%30%30%30%30%30%30%30%30%30%30%30%30%30%
  • Voidfall: 30% (6 of 20 players)
  • Swift Erasure: 30% (6 of 20 players)
  • Meteoric Rise: 30% (6 of 20 players)
  • Catastrophe: 30% (6 of 20 players)
  • Phase Shift: 30% (6 of 20 players)
  • Path to Oblivion / State of Matter: 30% (6 of 20 players)
  • Mass Acceleration: 30% (6 of 20 players)
  • Doomsayer / Harness the Cosmos: 30% (6 of 20 players)
  • Celestial Echoes: 30% (6 of 20 players)
  • Final Hour: 30% (6 of 20 players)
  • Meteoric Fall: 30% (6 of 20 players)
  • Dark Matter: 30% (6 of 20 players)
  • Otherworldly Focus: 30% (6 of 20 players)
  • World Killer: 30% (6 of 20 players)

Devourer — Spec

8 points20 points100%100%100%100%100%100%95%75%100%10%100%100%100%5%90%95%55%100%100%20%80%100%90%10%70%90%100%5%75%70%65%100%100%20%70%100%20%45%
  • Void Ray: 100% (20 of 20 players)
  • Soul Immolation: 100% (20 of 20 players)
  • Predator's Thirst: 100% (20 of 20 players)
  • Tempered Soul / Spontaneous Immolation: 100% (20 of 20 players)
  • Void Metamorphosis: 100% (20 of 20 players)
  • Feast of Souls: 100% (20 of 20 players)
  • Scythe's Embrace / Duty Eternal: 95% (19 of 20 players)
  • Collapsing Star: 75% (15 of 20 players)
  • Moment of Craving: 100% (20 of 20 players)
  • Gift of the Void: 10% (2 of 20 players)
  • Entropy: 100% (20 of 20 players)
  • Waste Not: 100% (20 of 20 players)
  • Soulshaper: 100% (20 of 20 players)
  • Singed Spirit: 5% (1 of 20 players)
  • Sweet Suffering: 90% (18 of 20 players)
  • Second Helping: 95% (19 of 20 players)
  • Umbral Blade: 55% (11 of 20 players)
  • Improved Consume: 100% (20 of 20 players)
  • Sweet Release: 100% (20 of 20 players)
  • Voidpurge: 20% (4 of 20 players)
  • Hungering Slash: 80% (16 of 20 players)
  • Voidrage: 100% (20 of 20 players)
  • Focused Ray: 90% (18 of 20 players)
  • Soulforged Blades: 10% (2 of 20 players)
  • Singular Strikes: 70% (14 of 20 players)
  • Demonic Instinct: 90% (18 of 20 players)
  • Devourer's Edge: 100% (20 of 20 players)
  • Voidglare Boon: 5% (1 of 20 players)
  • Rolling Torment: 75% (15 of 20 players)
  • Voidrush: 70% (14 of 20 players)
  • Devourer's Bite: 65% (13 of 20 players)
  • Impending Apocalypse: 100% (20 of 20 players)
  • Calamitous: 100% (20 of 20 players)
  • Star Fragments: 20% (4 of 20 players)
  • The Hunt: 70% (14 of 20 players)
  • Emptiness / Soul Glutton: 100% (20 of 20 players)
  • Eradicate: 20% (4 of 20 players)
  • Midnight: 45% (9 of 20 players)

Gear

Head

  • 40%
  • 25%
  • 15%

+2 more

Neck

  • 75%
  • 10%

+3 more

Shoulder

  • 100%

Back

  • 45%
  • 20%
  • 10%
  • 5%

+4 more

Chest

  • 100%

Wrist

  • 40%
  • 30%
  • 20%

+2 more

Hands

  • 95%
  • 5%

Waist

  • 85%
  • 5%

+2 more

Legs

  • 95%
  • 5%

Feet

  • 45%
  • 35%

+3 more

Ring

  • 80%
  • 8%

+4 more

Trinket

  • 28%
  • 20%
  • 20%
  • 15%

+4 more

Main Hand

  • 75%
  • 10%

+3 more

Off Hand

  • 70%
  • 10%

+3 more

Enchants

Head

  • Empowered Hex of Leeching70%
  • Empowered Blessing of Speed15%

+2 more

Shoulder

  • Silvermoon's Mending80%
  • Akil'zon's Swiftness15%

+1 more

Chest

  • Mark of the Worldsoul100%

Legs

  • Sunfire Silk Spellthread90%
  • Forest Hunter's Armor Kit10%

Feet

  • Shaladrassil's Roots65%
  • Farstrider's Hunt10%
  • Lynx's Dexterity5%

Ring

  • Zul'jin's Mastery65%
  • Silvermoon's Alacrity10%
  • Amani Mastery8%

+3 more

Main Hand

  • Acuity of the Ren'dorei45%
  • Arcane Mastery35%

+2 more

Off Hand

  • Arcane Mastery45%
  • Acuity of the Ren'dorei40%

+1 more

Gems and Embellishments

Gems99 total

  • 26%
  • 25%
  • 15%
  • 8%
  • 7%

+8 more

Embellishments35 total

  • Arcanoweave Lining89%
  • Hunt6%

+1 more

Collected Sep 24