
Small sample: 10 players, so one player moves a percentage by 10 points. Read these as a rough signal, not a consensus.
Where players disagree
49 talents are taken by almost everyone. These are the picks the field is actually split on — top 10 of 12.
Demon Muzzle70%
Swallowed Anger70%
Second Helping70%
Umbral Blade70%
Infernal Armor60%
Voidglare Boon60%
Burn It Out50%
Shattered Restoration50%
Collapsing Star30%
Eradicate30%
Top Playersby rating
- 1
WillisfreezyravencrestNight Elf · Annihilator · 282 ilvl68% W2156 - 2
РазъенбаунgordunniNight Elf · Annihilator · 281 ilvl69% W2072 - 3
CafúravencrestNight Elf · Annihilator · 281 ilvl70% W1686 - 4Серегарбгhowling-fjordBlood Elf · Annihilator · 281 ilvl45% W1603
- 5
Willisbrevargent-dawnNight Elf · Annihilator · 282 ilvl100% W960
Stat Priority
Mastery > Versatility > Haste > Critical Strike
- Mastery33.9% in game36.3%
- Versatility13.0% in game30.3%
- Haste14.9% in game27.5%
- Critical Strike9.8% in game5.9%
Leech 11.5% · Speed 1.1% · Avoidance 0.5%
Order and bars: each stat’s share of the secondary stat rating on gear, averaged over the sample — what these players actually itemised for. In-game percentages are shown for reference only. They are not comparable between stats: each has its own rating-to-percent rate, and mastery is scaled by a coefficient that differs per specialisation.
Hero Talent Tree
- Annihilator100%
PvP Talents
Beckon100%
Armor of Souls70%
+5 more
Races
- Night Elf80%
- Blood Elf10%
+1 more
Talent Tree
Demon Hunter — Class
- Vengeful Retreat: 100% (10 of 10 players)
- Voidblade: 100% (10 of 10 players)
- Sigil of Misery: 100% (10 of 10 players)
- Vengeful Bonds: 0% (0 of 10 players)
- Unrestrained Fury: 100% (10 of 10 players)
- Shattered Restoration: 50% (5 of 10 players)
- Improved Sigil of Misery: 10% (1 of 10 players)
- Bouncing Glaives: 100% (10 of 10 players)
- Imprison: 100% (10 of 10 players)
- Charred Warblades: 0% (0 of 10 players)
- Void Nova: 100% (10 of 10 players)
- Improved Disrupt: 100% (10 of 10 players)
- Consume Magic: 100% (10 of 10 players)
- Aldrachi Design: 0% (0 of 10 players)
- Focused Ire: 100% (10 of 10 players)
- Master of the Glaive / Champion of the Glaive: 20% (2 of 10 players)
- Disrupting Fury: 90% (9 of 10 players)
- Blazing Path: 100% (10 of 10 players)
- Swallowed Anger: 70% (7 of 10 players)
- Aura of Pain: 100% (10 of 10 players)
- Live by the Glaive: 0% (0 of 10 players)
- Pursuit: 100% (10 of 10 players)
- Soul Rending: 100% (10 of 10 players)
- Felfire Haste: 20% (2 of 10 players)
- Infernal Armor: 60% (6 of 10 players)
- Burn It Out / Soul Cleanse: 50% (5 of 10 players)
- Lost in Darkness: 0% (0 of 10 players)
- Illidari Knowledge: 100% (10 of 10 players)
- Guile: 100% (10 of 10 players)
- Will of the Illidari: 100% (10 of 10 players)
- Internal Struggle: 100% (10 of 10 players)
- Furious: 100% (10 of 10 players)
- Remorseless: 100% (10 of 10 players)
- First In, Last Out: 100% (10 of 10 players)
- Erratic Felheart: 10% (1 of 10 players)
- Final Breath: 100% (10 of 10 players)
- Darkness: 100% (10 of 10 players)
- Demon Muzzle: 70% (7 of 10 players)
- Soul Splitter: 100% (10 of 10 players)
- Wings of Wrath: 0% (0 of 10 players)
- Long Night / Pitch Black: 80% (8 of 10 players)
- Demonic Resilience: 100% (10 of 10 players)
Annihilator — 100%
- Voidfall: 100% (10 of 10 players)
- Swift Erasure: 100% (10 of 10 players)
- Meteoric Rise: 100% (10 of 10 players)
- Catastrophe: 100% (10 of 10 players)
- Phase Shift: 100% (10 of 10 players)
- Path to Oblivion / State of Matter: 100% (10 of 10 players)
- Mass Acceleration: 100% (10 of 10 players)
- Doomsayer / Harness the Cosmos: 100% (10 of 10 players)
- Celestial Echoes: 100% (10 of 10 players)
- Final Hour: 100% (10 of 10 players)
- Meteoric Fall: 100% (10 of 10 players)
- Dark Matter: 100% (10 of 10 players)
- Otherworldly Focus: 100% (10 of 10 players)
- World Killer: 100% (10 of 10 players)
Void-Scarred — 0%
- Demonsurge: 0% (0 of 10 players)
- Wave of Debilitation / Pursuit of Angriness: 0% (0 of 10 players)
- Focused Hatred: 0% (0 of 10 players)
- Set Fire to the Pain / Improved Soul Rending: 0% (0 of 10 players)
- Blind Focus: 0% (0 of 10 players)
- Burning Blades: 0% (0 of 10 players)
- Violent Transformation: 0% (0 of 10 players)
- Enduring Torment: 0% (0 of 10 players)
- Undying Embers: 0% (0 of 10 players)
- Untethered Fury: 0% (0 of 10 players)
- Student of Suffering / Flamebound: 0% (0 of 10 players)
- Monster Rising: 0% (0 of 10 players)
- Volatile Instinct: 0% (0 of 10 players)
- Demonic Intensity: 0% (0 of 10 players)
Devourer — Spec
- Void Ray: 100% (10 of 10 players)
- Soul Immolation: 100% (10 of 10 players)
- Predator's Thirst: 100% (10 of 10 players)
- Tempered Soul / Spontaneous Immolation: 100% (10 of 10 players)
- Void Metamorphosis: 100% (10 of 10 players)
- Feast of Souls: 100% (10 of 10 players)
- Scythe's Embrace / Duty Eternal: 80% (8 of 10 players)
- Collapsing Star: 30% (3 of 10 players)
- Moment of Craving: 100% (10 of 10 players)
- Gift of the Void: 80% (8 of 10 players)
- Entropy: 100% (10 of 10 players)
- Waste Not: 100% (10 of 10 players)
- Soulshaper: 100% (10 of 10 players)
- Singed Spirit: 10% (1 of 10 players)
- Sweet Suffering: 100% (10 of 10 players)
- Second Helping: 70% (7 of 10 players)
- Umbral Blade: 70% (7 of 10 players)
- Improved Consume: 100% (10 of 10 players)
- Sweet Release: 100% (10 of 10 players)
- Voidpurge: 100% (10 of 10 players)
- Hungering Slash: 0% (0 of 10 players)
- Voidrage: 100% (10 of 10 players)
- Focused Ray: 100% (10 of 10 players)
- Soulforged Blades: 0% (0 of 10 players)
- Singular Strikes: 0% (0 of 10 players)
- Demonic Instinct: 90% (9 of 10 players)
- Devourer's Edge: 100% (10 of 10 players)
- Voidglare Boon: 60% (6 of 10 players)
- Rolling Torment: 30% (3 of 10 players)
- Voidrush: 0% (0 of 10 players)
- Devourer's Bite: 0% (0 of 10 players)
- Impending Apocalypse: 100% (10 of 10 players)
- Calamitous: 100% (10 of 10 players)
- Star Fragments: 30% (3 of 10 players)
- The Hunt: 0% (0 of 10 players)
- Emptiness / Soul Glutton: 100% (10 of 10 players)
- Eradicate: 30% (3 of 10 players)
- Midnight: 100% (10 of 10 players)
Gear
Head
- 30%
- 20%
- 20%
- 10%
+2 more
Neck
- 70%
- 10%
+2 more
Shoulder
- 80%
- 10%
+1 more
Back
- 40%
- 30%
- 10%
+2 more
Chest
- 70%
- 10%
+2 more
Wrist
- 50%
- 20%
- 10%
+2 more
Hands
- 80%
- 10%
+1 more
Waist
- 60%
- 10%
- 10%
+2 more
Legs
- 60%
- 20%
+2 more
Feet
- 40%
- 30%
- 20%
+1 more
Ring
- 75%
- 5%
+4 more
Trinket
- 35%
- 35%
- 10%
+4 more
Main Hand
- 60%
- 10%
- 10%
+2 more
Off Hand
- 60%
- 10%
- 10%
+2 more
Enchants
Head
- Empowered Hex of Leeching30%
- Empowered Blessing of Speed10%
- Hex of Leeching10%
Shoulder
- Silvermoon's Mending40%
- Akil'zon's Swiftness10%
Chest
- Mark of the Worldsoul70%
- Mark of the Rootwarden10%
Legs
- Sunfire Silk Spellthread80%
Feet
- Shaladrassil's Roots50%
- Farstrider's Hunt20%
Ring
- Zul'jin's Mastery55%
- Amani Mastery20%
- Thalassian Versatility10%
Main Hand
- Acuity of the Ren'dorei40%
- Rite of the Hash'ey20%
- Arcane Mastery10%
Off Hand
- Acuity of the Ren'dorei30%
- Rite of the Hash'ey20%
- Arcane Mastery10%
+1 more
Gems and Embellishments
Gems42 total
- 24%
- 21%
- 21%
- 14%
+3 more
Embellishments16 total
- Arcanoweave Lining88%
- Hunter's Ritual Stone6%
+1 more
Collected Sep 22