Rated Battleground· Annihilator

DevourerDemon Hunter


Small sample: 8 players, so one player moves a percentage by 13 points. Read these as a rough signal, not a consensus.

Where players disagree

43 talents are taken by almost everyone. These are the picks the field is actually split on.

  • Aura of Pain63%
  • Infernal Armor63%
  • Collapsing Star63%
  • Voidpurge63%
  • Eradicate50%
  • Rolling Torment50%
  • Star Fragments50%
  • Soul Cleanse38%
  • Gift of the Void38%
  • Voidglare Boon38%

Top Playersby rating

  1. 1Rídemearea-52Night Elf · Annihilator · 279 ilvl58% W1700
  2. 2IrridanzsargerasNight Elf · Annihilator · 281 ilvl78% W1325
  3. 3KieroshistonemaulNight Elf · Annihilator · 277 ilvl39% W1322
  4. 4BarcalonatichondriusNight Elf · Annihilator · 298 ilvl43% W1149
  5. 5OmndtichondriusNight Elf · Annihilator · 298 ilvl50% W956
+3 more on the leaderboard →

Stat Priority

Mastery > Haste > Versatility > Critical Strike

  • Mastery36.3% in game40.9%
  • Haste15.8% in game29.9%
  • Versatility9.8% in game22.3%
  • Critical Strike9.6% in game6.9%

Leech 12.3% · Speed 1.8%

Order and bars: each stat’s share of the secondary stat rating on gear, averaged over the sample — what these players actually itemised for. In-game percentages are shown for reference only. They are not comparable between stats: each has its own rating-to-percent rate, and mastery is scaled by a coefficient that differs per specialisation.

Hero Talent Tree

  • Annihilator100%

PvP Talents

  • Beckon100%
  • Inevitable End63%

+5 more

Races

  • Night Elf63%
  • Blood Elf25%

+1 more

Talent Tree

ActivePassiveChoiceCore path 80%+

Demon Hunter — Class

8 points23 points100%100%100%25%100%75%25%100%100%100%100%100%100%13%75%100%75%63%100%100%13%63%38%100%100%100%100%100%100%100%13%88%100%88%100%88%100%
  • Vengeful Retreat: 100% (8 of 8 players)
  • Voidblade: 100% (8 of 8 players)
  • Sigil of Misery: 100% (8 of 8 players)
  • Vengeful Bonds: 25% (2 of 8 players)
  • Unrestrained Fury: 100% (8 of 8 players)
  • Shattered Restoration: 75% (6 of 8 players)
  • Improved Sigil of Misery: 25% (2 of 8 players)
  • Bouncing Glaives: 100% (8 of 8 players)
  • Imprison: 100% (8 of 8 players)
  • Charred Warblades: 0% (0 of 8 players)
  • Void Nova: 100% (8 of 8 players)
  • Improved Disrupt: 100% (8 of 8 players)
  • Consume Magic: 100% (8 of 8 players)
  • Aldrachi Design: 0% (0 of 8 players)
  • Focused Ire: 100% (8 of 8 players)
  • Master of the Glaive / Champion of the Glaive: 13% (1 of 8 players)
  • Disrupting Fury: 75% (6 of 8 players)
  • Blazing Path: 100% (8 of 8 players)
  • Swallowed Anger: 75% (6 of 8 players)
  • Aura of Pain: 63% (5 of 8 players)
  • Live by the Glaive: 0% (0 of 8 players)
  • Pursuit: 100% (8 of 8 players)
  • Soul Rending: 100% (8 of 8 players)
  • Felfire Haste: 13% (1 of 8 players)
  • Infernal Armor: 63% (5 of 8 players)
  • Burn It Out / Soul Cleanse: 38% (3 of 8 players)
  • Lost in Darkness: 0% (0 of 8 players)
  • Illidari Knowledge: 100% (8 of 8 players)
  • Guile: 100% (8 of 8 players)
  • Will of the Illidari: 100% (8 of 8 players)
  • Internal Struggle: 100% (8 of 8 players)
  • Furious: 100% (8 of 8 players)
  • Remorseless: 100% (8 of 8 players)
  • First In, Last Out: 100% (8 of 8 players)
  • Erratic Felheart: 13% (1 of 8 players)
  • Final Breath: 88% (7 of 8 players)
  • Darkness: 100% (8 of 8 players)
  • Demon Muzzle: 88% (7 of 8 players)
  • Soul Splitter: 100% (8 of 8 players)
  • Wings of Wrath: 0% (0 of 8 players)
  • Long Night / Pitch Black: 88% (7 of 8 players)
  • Demonic Resilience: 100% (8 of 8 players)

Annihilator — 100%

100%100%100%100%100%100%100%100%100%100%100%100%100%100%
  • Voidfall: 100% (8 of 8 players)
  • Swift Erasure: 100% (8 of 8 players)
  • Meteoric Rise: 100% (8 of 8 players)
  • Catastrophe: 100% (8 of 8 players)
  • Phase Shift: 100% (8 of 8 players)
  • Path to Oblivion / State of Matter: 100% (8 of 8 players)
  • Mass Acceleration: 100% (8 of 8 players)
  • Doomsayer / Harness the Cosmos: 100% (8 of 8 players)
  • Celestial Echoes: 100% (8 of 8 players)
  • Final Hour: 100% (8 of 8 players)
  • Meteoric Fall: 100% (8 of 8 players)
  • Dark Matter: 100% (8 of 8 players)
  • Otherworldly Focus: 100% (8 of 8 players)
  • World Killer: 100% (8 of 8 players)

Void-Scarred — 0%

  • Demonsurge: 0% (0 of 8 players)
  • Wave of Debilitation / Pursuit of Angriness: 0% (0 of 8 players)
  • Focused Hatred: 0% (0 of 8 players)
  • Set Fire to the Pain / Improved Soul Rending: 0% (0 of 8 players)
  • Blind Focus: 0% (0 of 8 players)
  • Burning Blades: 0% (0 of 8 players)
  • Violent Transformation: 0% (0 of 8 players)
  • Enduring Torment: 0% (0 of 8 players)
  • Undying Embers: 0% (0 of 8 players)
  • Untethered Fury: 0% (0 of 8 players)
  • Student of Suffering / Flamebound: 0% (0 of 8 players)
  • Monster Rising: 0% (0 of 8 players)
  • Volatile Instinct: 0% (0 of 8 players)
  • Demonic Intensity: 0% (0 of 8 players)

Devourer — Spec

8 points20 points100%100%100%100%100%100%75%63%100%38%100%100%100%100%75%75%100%88%63%13%100%100%100%100%38%50%100%88%50%100%50%100%
  • Void Ray: 100% (8 of 8 players)
  • Soul Immolation: 100% (8 of 8 players)
  • Predator's Thirst: 100% (8 of 8 players)
  • Tempered Soul / Spontaneous Immolation: 100% (8 of 8 players)
  • Void Metamorphosis: 100% (8 of 8 players)
  • Feast of Souls: 100% (8 of 8 players)
  • Scythe's Embrace / Duty Eternal: 75% (6 of 8 players)
  • Collapsing Star: 63% (5 of 8 players)
  • Moment of Craving: 100% (8 of 8 players)
  • Gift of the Void: 38% (3 of 8 players)
  • Entropy: 100% (8 of 8 players)
  • Waste Not: 100% (8 of 8 players)
  • Soulshaper: 100% (8 of 8 players)
  • Singed Spirit: 0% (0 of 8 players)
  • Sweet Suffering: 100% (8 of 8 players)
  • Second Helping: 75% (6 of 8 players)
  • Umbral Blade: 75% (6 of 8 players)
  • Improved Consume: 100% (8 of 8 players)
  • Sweet Release: 88% (7 of 8 players)
  • Voidpurge: 63% (5 of 8 players)
  • Hungering Slash: 13% (1 of 8 players)
  • Voidrage: 100% (8 of 8 players)
  • Focused Ray: 100% (8 of 8 players)
  • Soulforged Blades: 0% (0 of 8 players)
  • Singular Strikes: 0% (0 of 8 players)
  • Demonic Instinct: 100% (8 of 8 players)
  • Devourer's Edge: 100% (8 of 8 players)
  • Voidglare Boon: 38% (3 of 8 players)
  • Rolling Torment: 50% (4 of 8 players)
  • Voidrush: 0% (0 of 8 players)
  • Devourer's Bite: 0% (0 of 8 players)
  • Impending Apocalypse: 100% (8 of 8 players)
  • Calamitous: 88% (7 of 8 players)
  • Star Fragments: 50% (4 of 8 players)
  • The Hunt: 0% (0 of 8 players)
  • Emptiness / Soul Glutton: 100% (8 of 8 players)
  • Eradicate: 50% (4 of 8 players)
  • Midnight: 100% (8 of 8 players)

Gear

Head

  • 38%
  • 13%
  • 13%
  • 13%

+2 more

Neck

  • 75%
  • 25%

Shoulder

  • 88%
  • 13%

Back

  • 75%
  • 13%

+1 more

Chest

  • 38%
  • 25%
  • 25%

+1 more

Wrist

  • 38%
  • 38%
  • 13%

+1 more

Hands

  • 75%
  • 13%

+1 more

Waist

  • 63%
  • 13%
  • 13%

+1 more

Legs

  • 63%
  • 25%

+1 more

Feet

  • 38%
  • 25%
  • 25%

+1 more

Ring

  • 75%
  • 6%

+3 more

Trinket

  • 31%
  • 31%
  • 6%
  • 6%

+4 more

Main Hand

  • 50%
  • 13%
  • 13%
  • 13%

+1 more

Off Hand

  • 63%
  • 13%
  • 13%

+1 more

Enchants

Head

  • Empowered Hex of Leeching50%
  • Empowered Blessing of Speed13%

Shoulder

  • Silvermoon's Mending63%
  • Akil'zon's Swiftness25%

Chest

  • Mark of the Worldsoul75%

Legs

  • Sunfire Silk Spellthread50%
  • Forest Hunter's Armor Kit13%

Feet

  • Shaladrassil's Roots63%
  • Farstrider's Hunt13%

Ring

  • Zul'jin's Mastery75%
  • Eyes of the Eagle6%

Main Hand

  • Arcane Mastery50%
  • Acuity of the Ren'dorei25%
  • Berserker's Rage13%

+1 more

Off Hand

  • Arcane Mastery50%
  • Acuity of the Ren'dorei25%

Gems and Embellishments

Gems31 total

  • 39%
  • 32%
  • 10%

+3 more

Embellishments12 total

  • Arcanoweave Lining83%
  • Devouring Banding8%

+1 more

Collected Sep 22